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 Hottest 3.x/d20/OGL from Goodman Games
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Dungeon Crawl Classics #68: People of the Pit

Dungeon Crawl Classics #68: People of the Pit


DCC #68: The People of the Pit A Level 1 Adventure for DCC RPG It has been years since the last virgin was sacrificed: and now the pit beast awakens once more! Every generation it stumbles forth on undulating tentacles from its resting place deep below the great ravine, its towering blubbery mass ravaging the land before returning to slumber for decades. But this time is different. The...   [click here for more]
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Dungeon Crawl Classics #69: The Emerald Enchanter

Dungeon Crawl Classics #69: The Emerald Enchanter


A Level 2 Adventure for DCC RPG Villagers have gone missing! A mix of clues, superstitions, and omens point to the brooding citadel of the emerald sorcerer. This silent monolith has sat undisturbed atop a windy ridge for centuries. Legends say that a green-skinned sorcerer dwells there, where he conducts strange experiments and builds enigmatic machinery. His green-skinned constructs patrol...   [click here for more]
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Dungeon Crawl Classics #6: Temple of the Dragon Cult

Dungeon Crawl Classics #6: Temple of the Dragon Cult


An adventure for character levels 8-10 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #70: Jewels of the Carnifex

Dungeon Crawl Classics #70: Jewels of the Carnifex


A Level 3 Adventure for DCC RPG At the end of a forgotten back alley, in the weird and otherworldly marketplace of faiths known as the Bazaar of the Gods, stands the ruins of a forgotten chapel. Once the cult of the Carnifex was celebrated throughout the City of a Thousand Gates. But a band of holy warriors rose against the cult of executioners and torturers, casting down her signs and scattering...   [click here for more]
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Dungeon Crawl Classics #71: The 13th Skull

Dungeon Crawl Classics #71: The 13th Skull


A Level 4 Adventure for DCC RPG Thirteen generations ago, the ambitious first Duke of Magnussen made a fell pact with an unknown power, who asked for but one thing in return: the thirteenth daughter born to a Magnussen duke. Now, generations hence, the daughter of Duke Magnussen XIII is stolen away by a hooded executioner riding a leathery beast. As it wings back across the city walls to drop...   [click here for more]
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Dungeon Crawl Classics #72: Beyond the Black Gate

Dungeon Crawl Classics #72: Beyond the Black Gate


A Level 5 Adventure for DCC RPG This printing features a dynamic new cover by Ken Kelly! Summoned by a coven of foul witches, the adventurers are bid through the Black Gate and across the multiverse, in pursuit of the crown of the fallen Horned King. There, in the icebound gloom of Thrice-Tenth Kingdom, they must pit their wits and brawn against his dread servants. His sullen citadel looms...   [click here for more]
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Dungeon Crawl Classics #73: Emirikol Was Framed!

Dungeon Crawl Classics #73: Emirikol Was Framed!


A Level 4 Adventure for DCC RPG The mad wizard Emirikol is terrifying the city! Striking without reason and sending his winged apes to slaughter the populace, the famous archmage has gone too far. Now a coffer of jewels is offered to those who would dare defeat him. The ever-changing walls of his Shifting Tower are guarded by a host of diabolical traps, fiendish guardians, and unimaginable...   [click here for more]
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Dungeon Crawl Classics #74: Blades Against Death

Dungeon Crawl Classics #74: Blades Against Death


A Level 4 Adventure for DCC RPG Punjar: wide-eyed madmen stalk the streets pronouncing the end of days, mail-clad priests crush the skulls of heathens underfoot, and timorous virgins are offered up in sacrifice within sooty temples. But even the greatest of shining temples and the strangest of mystery cults don’t dare to challenge the terrifying finality of death. Until now. In Blades...   [click here for more]
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Dungeon Crawl Classics #75: The Sea Queen Escapes

Dungeon Crawl Classics #75: The Sea Queen Escapes


A Level 3 Adventure Evil lurks beneath the ocean! For years it has slumbered, but now it rises once again, threatening to wash over the surface world like a monstrous wave. Only a handful of stalwarts stand between the nefarious schemes of the deep and a world drowned in sorrows, but first they must navigate a wizard’s sanctum, a magical prison, and the most unusual dungeon they’ve ever...   [click here for more]
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Dungeon Crawl Classics #76.5: Well of the Worm

Dungeon Crawl Classics #76.5: Well of the Worm


A Level 1 Adventure In ages long past and best forgotten, the world was ruled by worms. Deep within dreaming jungles, and high atop monolithic temples, fell priests sacrificed the blood of man and his kith to the mammoth war-worms.  One wizard would return the world to the rule of the worm. From deep within the blood-soaked earth, calling upon the spirits of the slain and blood of the dying,...   [click here for more]
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Dungeon Crawl Classics #76: Colossus, Arise!

Dungeon Crawl Classics #76: Colossus, Arise!


A Level 8 Adventure Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinister traps, implacable foes, and the crushing tread of the dread Colossus all lurk within these pages, eager to test the courage...   [click here for more]
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Dungeon Crawl Classics #77.5: The Tower Out of Time

Dungeon Crawl Classics #77.5: The Tower Out of Time


A Level 2 Adventure From out of the past comes an ancient evil to plague the present! A mystifying tower crowned by a blinding blood-red light has appeared in the forest, arriving as a never-before-seen comet burns in the sky above. Is its arrival a harbinger of terrible times ahead? Only those heroes brave enough to confront what lurks behind the inexplicable walls of the Pharos of Scales can...   [click here for more]
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Dungeon Crawl Classics #77: The Croaking Fane

Dungeon Crawl Classics #77: The Croaking Fane


A Level 3 Adventure For as long as men remember, the Lord of Evil Amphibians carried out unspeakable rites in his squatting temples situated far from civilization. Tales of human sacrifice, squirming servants, and rich but loathsome treasures were whispered of his followers. Now, unexpectedly, his servants have seemingly vanished, leaving behind their fanes to molder in the marshes. A brave...   [click here for more]
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Dungeon Crawl Classics #78: Fate's Fell Hand

Dungeon Crawl Classics #78: Fate's Fell Hand


A Level 2 Adventure Awash in a sea of phlogiston, three wizards battle for mastery of reality! But with each new day all gains are lost and the game begins anew. It is up to the adventurers to upset this ancient balance, winning free of the shrinking demi-plane before all is reduced to the roiling stuff of raw Chaos! Will you strike a bargain, swearing fealty to one of the fell masters? Or...   [click here for more]
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Dungeon Crawl Classics #79.5: Tower of the Black Pearl

Dungeon Crawl Classics #79.5: Tower of the Black Pearl


A Level 1 Adventure Once every decade, the tides of the Empyrean Ocean recede far enough to reveal the highest eaves of a mysterious undersea tower. Long ago this was an eldritch fastness of Sezrekan the Elder, the most wicked wizard ever to plague the Known World, but now the tower is known simply as the final resting place of the fabled Black Pearl – an artifact rumored to bring doom upon...   [click here for more]
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Dungeon Crawl Classics #79: Frozen in Time

Dungeon Crawl Classics #79: Frozen in Time


A Level 1 Adventure Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the ice…...   [click here for more]
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Dungeon Crawl Classics #7: The Secret of Smuggler's Cove

Dungeon Crawl Classics #7: The Secret of Smuggler's Cove


An adventure for character levels 5-7 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #80.5: Glipkerio's Gambit

Dungeon Crawl Classics #80.5: Glipkerio's Gambit


A Level 2 Adventure Atop the highest spire of Mount Tyche, your patron’s temple is under attack. A demonic miasma rolls down the frost-blasted peaks leaving a vile stench and foul magics in its wake. Winged black creatures roost along the crumbling solitary road to the temple. The bloodthirsty shrieks of snow apes and the moans of the tortured dead echo from the jagged rocks above. Your patron...   [click here for more]
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Dungeon Crawl Classics #80: Intrigue at the Court of Chaos

Dungeon Crawl Classics #80: Intrigue at the Court of Chaos


A Level 1 Adventure At the mercy of Chaos! Abducted by the Court of Chaos, the adventurers face hard choices if they want to return home. The Host of Chaos desires a legendary artifact held by the Scions of Law and need pawns to retrieve it. Faced with an eternity of servitude, the party must sneak into the Plane of Law and steal the Yokeless Egg from under its guardians’ watch. But not all...   [click here for more]
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Dungeon Crawl Classics #81: The One Who Watches From Below

Dungeon Crawl Classics #81: The One Who Watches From Below


A Level 1 Adventure The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. Gold coins piled as high as snow banks! Gleaming swords and jewel-encrusted wands crackling with arcane energy! Precious gems as large as your fist! The only thing standing between your present circumstances and a life of fabulous wealth is a pesky,...   [click here for more]
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Dungeon Crawl Classics #82.5: Dragora's Dungeon

Dungeon Crawl Classics #82.5: Dragora's Dungeon


A Level 1 Adventure Eons past the fabled sorcerer-kings of Parhok perished in a rain of eldritch fire. But legends hold that one tribe survived the apocalypse, fleeing with their slaves to a hidden city, where the greatest enchanters of all time could sleep away the centuries, and awaken in a future age as rulers of a ruined land. Now once more the forbidden spells of the Parhok threaten the...   [click here for more]
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Dungeon Crawl Classics #82: Bride of the Black Manse

Dungeon Crawl Classics #82: Bride of the Black Manse


A Level 3 Adventure Centuries past, Lady Ilse ascended to scion of House Liis by trading the archdevil Mammon what he wanted most: her immortal soul – and a diabolical betrothal. The triumph proved hollow, for every year on the eve of her fell covenant, she was beset by visions of Mammon and her foul promise. Seeking to save herself, she was buried alive, swaddled in the holy symbols of a...   [click here for more]
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Dungeon Crawl Classics #83.1: Tales of the Shudder Mountain

Dungeon Crawl Classics #83.1: Tales of the Shudder Mountain


Three Adventures for DCC RPG This digest-sized adventure module presents three short encounters in the Shudder Mountains. All are compatible with the setting presented in DCC #83: The Chained Coffin, and this module is the perfect size to be stored in your boxed set! The adventures are inspired by the works of Manly Wade Wellman and continue the “backwoods fantasy” theme established in DCC...   [click here for more]
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Dungeon Crawl Classics #83.2: Death Among the Pines

Dungeon Crawl Classics #83.2: Death Among the Pines


A level 3 adventure for DCC RPG A level 3 adventure set in the Shudder Mountains. Welcome to pastoral Holler Hollow, a quaint hamlet deep in the Shudder Mountains. Here you’ll find friendly Shudfolk, downhome cooking, and a jug of stump whiskey if you mind your manners. But not all is what is seems in the Hollow: a restless spirit stalks the lane at midnight, terrifying the locals. Staunch-hearted...   [click here for more]
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Dungeon Crawl Classics #83: The Chained Coffin (Compiled 2nd Printing)

Dungeon Crawl Classics #83: The Chained Coffin (Compiled 2nd Printing)


A Level 5 Adventure A whispered voice calls from a coffin bound in chains, urging the heroes into the depths of the Shudder Mountains, a place rife with superstition and forlorn secrets. In the shadowy, pine-grown valleys of the Deep Hollows lurk mysteries of a bygone age and a new evil emerging from the ruins of the past. The adventurers must plumb the mountains’ secluded reaches to root...   [click here for more]
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Dungeon Crawl Classics #84.1: The Rock Awakens

Dungeon Crawl Classics #84.1: The Rock Awakens


A Level 4 Adventure on The Purple Planet for DCC RPG Among the Purple Planet's irradiated dunes, a freakish ebon cliff crests over a mysterious city. Even giant death orms avoid this place, which hides colossal creatures, deadly quakes, a powerful relic, and certain peril…when The Rock Awakes! This digest-sized adventure module is compatible with the setting presented in DCC #84: Peril on...   [click here for more]
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Dungeon Crawl Classics #84.2: Synthetic Swordsmen of the Purple Planet

Dungeon Crawl Classics #84.2: Synthetic Swordsmen of the Purple Planet


A Level 5 Adventure on The Purple Planet for DCC RPG When even the native lifeforms of the Purple Planet begin to wither and die under the weirdling sun’s punishing rays, you and your party of interplanetary freebooters quickly conclude that something is going wrong with the very sky above your heads. What ancient mysteries lie in wait for you at the planet’s northern pole, as you explore...   [click here for more]
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Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet

Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet


A Level 6 Adventure on The Purple Planet for DCC RPG When a legendary race of demonic beings pours out of the double-mooned sky and raids the party’s camp, events are set into motion that will lead them far southward to the equatorial region of the Purple Planet. Between the party and their destination lie air-ships and aerial combat, pirates and plunder, and the silver-spined Sky-Spire of...   [click here for more]
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Dungeon Crawl Classics #84: Peril on the Purple Planet

Dungeon Crawl Classics #84: Peril on the Purple Planet


A Level 4 Adventure and Campaign Setting The Purple Planet: Where tribes of man-beasts wage an endless war beneath a dying sun. Where mighty death orms rule the wastes, befouled winds whistle through ancient crypts, and forests of fungi flourish in the weirdling light. Where ancient technologies offer life ... or a quick death. Bereft of patron, friend or god, your survival depends on quick...   [click here for more]
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Dungeon Crawl Classics #85: The Making of the Ghost Ring

Dungeon Crawl Classics #85: The Making of the Ghost Ring


A Level 4 Adventure To save a soul and forge a ring! A ghostly enchantress calls for aid, her salvation hanging in the balance. Brave heroes are needed to complete the creation of a magical ring, a process that will take them from gritty city streets to sun-scorched deserts to the ruins of an ancient fortress atop a windswept peak. Are the adventurers up to the task or shall a sinister demon...   [click here for more]
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Dungeon Crawl Classics #86: The Hole In The Sky

Dungeon Crawl Classics #86: The Hole In The Sky


A Level 0 Adventure The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world: the chance to change the very stars...   [click here for more]
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Dungeon Crawl Classics #87.5: Grimtooth's Museum of Death

Dungeon Crawl Classics #87.5: Grimtooth's Museum of Death


A Level 1 Adventure It’s the crossover you’ve always wanted: the legendary Grimtooth the Troll meets Dungeon Crawl Classics! This adventure module is written under DCC RPG rules and is officially licensed by Flying Buffalo, Inc. to include the Grimtooth character. After three decades of preparation, the evil troll Grimtooth has finally thrown wide the gates of his abode to all comers. The...   [click here for more]
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Dungeon Crawl Classics #87: Against the Atomic Overlord

Dungeon Crawl Classics #87: Against the Atomic Overlord


A Level 5 Adventure For a thousand years Mezar-Kul has known only war, and now the Overlord reigns supreme. From his gargantuan metal fortress he rules the blasted remains of the planet’s last city. Hope seems lost – until visitors arrive from a distant world, bringing uncanny, magical powers. Your adventurers must pick a path through twisted ruins, ancient missile silos, strange monorail...   [click here for more]
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Dungeon Crawl Classics #88.5: Curse of the Kingspire

Dungeon Crawl Classics #88.5: Curse of the Kingspire


A Level 2 Adventure Strange mists and weird lights glimmer and seethe along the banks of the Drachenvold Swamp. The folk of Kingshire have vanished like ghosts into the swamp, leaving only strange idols in their wake. At the heart of the fetid marsh, ruins of an ancient keep are all that remain of a once mighty band of rebel elder kith lords. But the ruined keep is home to a hungry curse capable...   [click here for more]
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Dungeon Crawl Classics #88: The 998th Conclave of Wizards

Dungeon Crawl Classics #88: The 998th Conclave of Wizards


A Level 6 Adventure Hail, wizard of Aereth! Forget everything you think you know about the magic. Mastery of the occult lies beyond the comprehension of your world’s primitive societies and warring kingdoms. Your cantrips and legerdemain are mere parlor tricks in the face of true power. The Star Cabal, peerless practitioners of the arcane arts, extends a rare invitation to join their ranks....   [click here for more]
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Dungeon Crawl Classics #89: Chaos Rising

Dungeon Crawl Classics #89: Chaos Rising


A Compilation of Adventures for Character Levels 1-5 This compilation collects seven DCC adventures previously published in hard-to-find other editions. Each short adventure is suitable for a single session. Collectively they provide adventures for characters up to 5th level! The compilation includes these adventures: Elzemon and the Blood-Drinking Box The Imperishable Sorceress Glipkerio’s...   [click here for more]
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Dungeon Crawl Classics #8: Mysteries of the Drow

Dungeon Crawl Classics #8: Mysteries of the Drow


An adventure for character levels 7-9 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #90: Dread God Al-Khazadar

Dungeon Crawl Classics #90: Dread God Al-Khazadar


A Level 4 Adventure To save a city…to save a world! The end is nigh. A shadow falls on Punjar, and panic fills the streets. This doom cannot be fought, and it cannot be outrun. Unless... From the lightless depths below the city streets, you must find the way to P’quoth, and the indifference of the fate-denying Madka. The clock is ticking. There will be no victory without sacrifice. Without...   [click here for more]
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Dungeon Crawl Classics #91.1: The Lost City of Barako

Dungeon Crawl Classics #91.1: The Lost City of Barako


A Level 6 Adventure at the Center of Aereth The pleasure palace of Barako rises above the Bleak Shores atop enormous stone pylons. The palace arches towards the cavernous gloom, lit by a thousand lanterns fueled by the rendered flesh of a thousand lamenting souls. Within the city, hellish figures dart and whirl in the flickering light, prostrating themselves before their Aghartan masters, all...   [click here for more]
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Dungeon Crawl Classics #91.2: Lairs of Lost Agharta

Dungeon Crawl Classics #91.2: Lairs of Lost Agharta


A Level 6 Adventure at the Center of Aereth Sages will aver that the denizens of the underworld are, by necessity, alien to surface dwellers such as ourselves. Few will ever stand on the ink-black shores of the Lost Agharta, and even fewer will return to tell the tale. Those that do, report creatures transmuted by their deadly environs and the weird gloom. These creatures of legend owe no allegiance...   [click here for more]
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Dungeon Crawl Classics #91: Journey to the Center of Aereth

Dungeon Crawl Classics #91: Journey to the Center of Aereth


A Level 4 Adventure The stories have reached you: A world beneath our own, lit by a brilliant sun and ruled by sages beyond reproach, where magic has replaced the spoken word, the weakest slave is like unto a superman, and the domes gleam with hammered gold. You’ve spilled enough blood to know better. Your trek to discover the truth will take you through endless caverns, ancient causeways...   [click here for more]
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Dungeon Crawl Classics #92.5: Dread on Demon Crown Hill

Dungeon Crawl Classics #92.5: Dread on Demon Crown Hill


A Level 2 Adventure Long ago, Frygorix of the Thousand Lies, a foul demon, ruled with fear from atop a lonely tor, spreading death and plague across the land. Two brave siblings, one bearing an enchanted shield of great power, challenged the demon, vowing to slay it and free the land. In their climactic battle, black towers of six-sided stone arose from the hilltop, an eerie outcropping...   [click here for more]
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Dungeon Crawl Classics #92: Through the Dragonwall

Dungeon Crawl Classics #92: Through the Dragonwall


A Level 3 Adventure Embroiled in a curse from the dawn of history, you have become pawns in a cosmic struggle between the King of Elfland and the ancient dragon-god, Baphotet Kor. Will you stand with the last Empress? Will you face the dreaded Bone Dragon? Or will your bones lie bleached beneath an unchanging sky? This adventure is a test of player skill that will push characters to the edge...   [click here for more]
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Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom

Dungeon Crawl Classics #93: Moon-Slaves of the Cannibal Kingdom


A Level 2 Adventure Far to the west, beyond civilized lands, lie the Tolomak Islands— volcanic peaks covered in pestilential jungle and bestriding sunken ruins. The legends say the Tolomaks are home to treacherous witches, ferocious cannibals, moon demons, and worse! Wise are those who steer well away from these accursed jungle isles, but not everyone is wise… For the legends also speak...   [click here for more]
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Dungeon Crawl Classics #94: Neon Knights

Dungeon Crawl Classics #94: Neon Knights


A Level 3 Adventure Ten thousand flawless killers surround the city. Utterly silent in battle and in death, they seem unconquerable. They mean to choke the life out of the age-old city and leave it an empty ruin.  The city calls upon its heroes to defeat this unnatural menace. The heroes gather to ponder the question: how do you defeat an impregnable foe?  And then a wizard from a far-off...   [click here for more]
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Dungeon Crawl Classics #95: Enter the Dagon

Dungeon Crawl Classics #95: Enter the Dagon


A Level 5 Adventure The Isle of Dagon: to common folk, it presages death, pestilence, and woe. To warlocks, witches, and wizards, the isle offers a wealth of occult power, forbidden knowledge, and spells beyond the ken of mortal man. But before you can lay claim to the island’s secrets, first you have to survive its fabled spell duels — a series of death matches where only one caster may...   [click here for more]
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Dungeon Crawl Classics #96: The Tower of Faces

Dungeon Crawl Classics #96: The Tower of Faces


A Level 6 Adventure The Rodney Award-winning adventure from Gamehole Con IV, now an adventure for DCC RPG!<o:p></o:p> The adventurers have been summoned to a mysterious black tower made of glass. They are given a simple mission: protect the mage’s estate while he is distracted weaving a mighty spell. Surviving the five days of his spellcasting requires quick wits...   [click here for more]
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Dungeon Crawl Classics #97: The Queen of Elfland's Son

Dungeon Crawl Classics #97: The Queen of Elfland's Son


A Level 1 Adventure Strange attacks in the night plague the people of Eng. Slaughter and shadows keep the villagers inside after dark. Mighty adventurers are needed to seek out the source of these threats and stop them for good. This quest will take the heroes to the very borders of Elfland and pit them against the cruelty of the Unseelie Court of Faerie. Will the heroes overcome the machinations...   [click here for more]
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Dungeon Crawl Classics #98: Imprisoned in the God-Skull

Dungeon Crawl Classics #98: Imprisoned in the God-Skull


A Level 6 Adventure It hangs like a grim moon over the world, an ancient prison fashioned from the divine remains of a dead god. Within this ivory prison is an evil so powerful that even the Scions of Law could not destroy it. Soon, however, its long imprisonment may be at an end. An alien mass of writhing, terrible life has emerged from the Void of the Stars to collide with the floating prison,...   [click here for more]
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Dungeon Crawl Classics #99: The Star Wound of Abaddon

Dungeon Crawl Classics #99: The Star Wound of Abaddon


A Level 3 Adventure For time uncounted the Star Wound of Abaddon lay dreaming in a dark corner of the world, a grim testament to things terrible and best left forgotten. Born of atrocity and annihilation, it exists within the colossal bowl of a fallen comet, long-shunned by man and creature alike. But now something calls from its insufferable emptiness, promising paradise to all who enter....   [click here for more]
Goodman Games  $6.99

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