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 Hottest D&D-OGL from Goodman Games
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Dungeon Crawl Classics Lankhmar #1: Gang Lords of Lankhmar

Dungeon Crawl Classics Lankhmar #1: Gang Lords of Lankhmar


A Level 1 Adventure Set in Lankhmar! The City of the Black Toga: Home to hundreds of back alley courts, rotting tenements, and an endless number of gangs, whose fortunes rise and fall as surely as the tides of the Inner Sea. Each gang vies against the others, pitting beggar against bravo, slayer against thug, and gang lord against gang lord. It’s a Lankhmar story that’s been told a thousand...   [click here for more]
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Dungeon Crawl Classics Lankhmar #2: The Fence's Fortuitous Folly

Dungeon Crawl Classics Lankhmar #2: The Fence's Fortuitous Folly


A Level 2 Adventure Set in Lankhmar! Follow those hands! Rooga the Fence has a weakness for the strange and bizarre. When a curious pair of silver-plated skeletal hands animates and escape the shop, where will they lead? Legend claims they will reveal the way to buried treasure. Will the PCs follow? Following the twisted path, adventurers encounter once-slumbering magic now called back from...   [click here for more]
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Dungeon Crawl Classics Lankhmar #3: Acting Up In Lankhmar

Dungeon Crawl Classics Lankhmar #3: Acting Up In Lankhmar


A Level 2 Adventure Set in Lankhmar! A corrupt Duke of Lankhmar’s foibles paraded before the masses for their entertainment puts an acting troupe in trouble. Threatened by the insulted Duke and his private guard, the performers need assistance to make it through their final performance of “The Fiascos of Duke Hogfat.” With nobody else to turn to, the troupe hires the PCs as their evening’s...   [click here for more]
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Dungeon Crawl Classics Lankhmar #4: Violence for Votishal

Dungeon Crawl Classics Lankhmar #4: Violence for Votishal


A Level 4 Adventure Set in Lankhmar! Votishal the Silent is on the rise! Ascending from antiquity, the religion threatens to dominate Lankhmar’s Street of the Gods. Alas, something is killing the clergy! Desperately offering a fortune in reward, they’ve abandoned their temple. But it is by no means vacant. Intrepid souls must face nickers, alley-bashers, and magical guardians, while avoiding...   [click here for more]
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Dungeon Crawl Classics Lankhmar #5: Blasphemy and Larceny in Lankhmar

Dungeon Crawl Classics Lankhmar #5: Blasphemy and Larceny in Lankhmar


A Level 5 Adventure Set in Lankhmar! A member of your gang awakens in an alleyway with foggy memories of a deal made, a job taken, a partner slain, and a heist planned. They struggle to remember the details, but you all agree that breaking into an abandoned temple should be a simple matter – in and out. Yet the heist is on a collision course with something sinister. What begins as an easy...   [click here for more]
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Dungeon Crawl Classics Lankhmar #6: Cheating Death

Dungeon Crawl Classics Lankhmar #6: Cheating Death


A Level 1 Adventure Set in Lankhmar! Death has come to Lankhmar!  It begins as a minor stirring of strange, dangerous coincidences. A ladder falls. A fire erupts. An onlooker plummets from a rooftop, skull cracking on the chiseled stone below. As conspiracies loom and rumors abound, your band of adventurers must survive the hostile streets of the city and discover the secret that will keep...   [click here for more]
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Dungeon Crawl Classics Lankhmar #7: A Dozen Lankhmar Locations

Dungeon Crawl Classics Lankhmar #7: A Dozen Lankhmar Locations


A Setting Book for Lankhmar! Travel the fog-shrouded streets of Lankhmar and visit some of its most infamous sites! From the home of Muulsh the Moneylender to the Silver Eel to the winding passages of Thieves’ House, this book provides the judge with a detailed look at a dozen interesting locales inside the City of the Black Toga. Suitable for planning adventures or when the players take...   [click here for more]
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Dungeon Crawl Classics Lankhmar #8: The Land of Eight Cities

Dungeon Crawl Classics Lankhmar #8: The Land of Eight Cities


A Setting Book for Lankhmar! North of Lankhmar lies The Land of the Eight Cities, a young realm lying in the shadows of the Great Forest and rich in natural resources. This barely-tamed wilderness is rife with opportunities for adventure and riches, but also contains hitherto-unknown dangers. Nevertheless, for adventurers who’ve worn out their welcome in Lankhmar, the Forest Land is a welcoming...   [click here for more]
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Dungeon Crawl Classics Lankhmar #9: Grave Matters

Dungeon Crawl Classics Lankhmar #9: Grave Matters


A Level 2 Adventure Set In Lankhmar! Skullduggery and sorcery in the streets of Lankhmar! Herein you will find two adventures set in the seedy underworld of the city. In the first, the party must steal back a stolen sarcophagus from the grips of a macabre smuggling ring. The second concerns a band of questionable heroes thrown together by misfortune who must fight their way out of an unearthly...   [click here for more]
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Dungeon Crawl Classics Lankhmar Boxed Set

Dungeon Crawl Classics Lankhmar Boxed Set


The boxed set officially licensed from the estate of Fritz Leiber! Enter the thrilling world of Fritz Leiber’s Nehwon, home to the legendary city of Lankhmar and the infamous heroes Fafhrd and the Gray Mouser! Prepare yourself to battle members of the city’s nefarious Thieves’ Guild in fog- shrouded alleys, to barter for cursed curios in the Plaza of Dark Delights, and to seek...   [click here for more]
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Dungeon Crawl Classics Lankhmar: The Greatest Thieves in Lankhmar

Dungeon Crawl Classics Lankhmar: The Greatest Thieves in Lankhmar


A Level 3 DCC Adventure Set in Lankhmar From the most famous city in the history of fantasy comes a sword-and-sorcery adventure that only the best gamers will survive! The Greatest Thieves in Lankhmar is a Dungeon Crawl Classics adventure that sends characters into the hot cellars beneath Thieves’ House, across the sooty rooftops of the City of Sevenscore Thousand Smokes, and on to a...   [click here for more]
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Dungeon Crawl Classics Presents: Blackdirge's Dungeon Denizens

Dungeon Crawl Classics Presents: Blackdirge's Dungeon Denizens


Dungeon Crawl Classics Presents: Blackdirge's Dungeon Denizens This volume collects more than 100 of the best monsters to appear in Dungeon Crawl Classics adventures, compiled by monster artist? Aeryn "Blackdirge" Rudel. Inside you will find mindless beasts suited to any castle's catacombs, masterminds who direct hordes under the mountain, raiders from the underdark, champions of the fungal forest,...   [click here for more]
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Dungeon Crawl Classics Tome of Adventure Vol. 1

Dungeon Crawl Classics Tome of Adventure Vol. 1


The First Seven DCC RPG Adventures In One Volume! Tome of Adventure Vol. 1 collects the first 7 adventure modules published for the DCC RPG rules set, mostly written by DCC legend Harley Stroh and the DCC Dark Master, himself, Joseph Goodman. Featuring brand-new cover art by Doug Kovacs, this compilation includes: Doom of the Savage Kings, first published as DCC #66.5 Sailors...   [click here for more]
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Dungeon Crawl Classics Valentines Module #1: Love in the Age of Gongfarmers

Dungeon Crawl Classics Valentines Module #1: Love in the Age of Gongfarmers


A Level 2 Valentines Day Adventure In this special Valentine’s Day-themed adventure, the PCs play a group of adventurers who face the wrath of an offended deity who has substituted the heart of a young cleric with that of a mechanical bear. To save the cleric, the PCs must face candy heart puzzles, feral fluffees, and other obstacles if they are to keep hope alive and once again know love...   [click here for more]
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Dungeon Crawl Classics Valentines Module #2: Love Mutants of Castle Heartache

Dungeon Crawl Classics Valentines Module #2: Love Mutants of Castle Heartache


Ever been dumped so hard you transformed into a bloodthirsty mutant monster? We see you, hero. Olathvee, Mad Un-God of mortal passion, lies heartsick after his romantic advances went ignored by the otherworldly object of his affection. Now his cosmic desolation grips our entire world, separating every lover from their other and threatening to end civilization within a generation....   [click here for more]
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Dungeon Crawl Classics – Dark Tower

Dungeon Crawl Classics – Dark Tower


Deluxe 3 volume DCC RPG conversion of the classic Dark Tower — suitable for 3rd level and above Untold riches, ultimate power, undying glory, and gruesome death can all be found in Dark Tower! Dark Tower is an homage to the classic adventure and is a full DCC RPG conversion, plus additional all-new material. A three-volume set, these books contain a reprint of the original adventure...   [click here for more]
Goodman Games  $76.99

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Dungeon Crawl Classics: Empire of the East

Dungeon Crawl Classics: Empire of the East


Officially licensed by the estate of Fred Saberhagen, this sourcebook offers everything you need to play DCC RPG campaigns in the world of the Empire of the East. Thousands of years ago, the ashes of nuclear fire changed the world. The weapons of mass destruction ceased to work as the laws of physics altered. In their wake came elementals and demons, creatures from the darkest dreams...   [click here for more]
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Dungeon Crawl Classics: Morrain Gazetteer

Dungeon Crawl Classics: Morrain Gazetteer


This is the gazetteer for the Kingdom of Morrain, including the city of Cillamar, as originally presented in DCC #51: Castle Whiterock. This file includes the gazetteer, a low-ink version of the gazetteer, and the color poster-sized map of Cillamar. ...   [click here for more]
Goodman Games  $5.99

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Dungeon Crawl Classics: Saga of the Dragon Cult

Dungeon Crawl Classics: Saga of the Dragon Cult


An Adventure Path That Takes Characters From Level 1 to 10 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure...   [click here for more]
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Etherscope - Mysteries of the Occult

Etherscope - Mysteries of the Occult


Master the Occult Forgotten secrets open to your eyes. Demon hunters track their nemeses through wild Etherspace while ritual occultists master ancient rites long lost to the world. Take control of the ether's mysterious forces with new occult talents and feats, along with 7 advanced classes and 4 prestige classes Glimpse the Mysteries Etherscope's rainy streets and...   [click here for more]
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Etherscope - Upload: Etherpunk

Etherscope - Upload: Etherpunk


Take the Red Pill Life is harsh on the streets of the Prime Reality. There's only one way to survive: violence -- sometimes real, sometimes jacked in to the Etherscope. From New York's spires to Berlin's blackened streets, Scope riders jump the rails whilst street mercenaries and industrialists work the mean streets and factories, looking for pleasure, profit, freedom, or something...   [click here for more]
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Etherscope: The Great Metropolis

Etherscope: The Great Metropolis


Industry, Oppressions, and Corruption In a world of out-of-control technology where every city chokes on its own filth, one city showcases the extremes. Smokier than London, more corrupt than New York, more productive than Detroit and seedier than Amsterdam, this true megacity supports a population of over 100 million people. Welcome to The Great Metropolis. Do you accept the challenge? It is a city...   [click here for more]
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Fifth Edition Fantasy #1-5 Bundle for Roll 20

Fifth Edition Fantasy #1-5 Bundle for Roll 20


Start your collection of Fifth Edition Fantasy titles off strong! #1 Glitterdoom: A level three dungeon crawl into an abandoned mine. #2 The Fey Sisters' Fate: A level one adventure of intrigue in the ancient Briarwood. #3 The Pillars of Pelagia: A level three adventure full of puzzles in an old wizard's tower. #4: War-Lock: A...   [click here for more]
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Fifth Edition Fantasy #10: The Castle in the Sky

Fifth Edition Fantasy #10: The Castle in the Sky


A level 5 adventure Bold adventurers cross paths with an ancient castle, adrift in the winds above. What they find there is a history of intrigue and warfare, with time folding and unfolding all around them. They are heroes foretold by the architect and ruler of the palace, the ancient elven wizard Kaligby. He looks to them, across time and space, to aid him in uncovering the ancient...   [click here for more]
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Fifth Edition Fantasy #11: The Archmage's Lost Hideaway

Fifth Edition Fantasy #11: The Archmage's Lost Hideaway


A level 7 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! The archmage Deldrammon disappeared decades ago, and his tower has since crumbled to ruin. Yet whispered rumors persist about an extradimensional lair where he conducted his most dire experiments....   [click here for more]
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Fifth Edition Fantasy #12: The Forgotten Hive

Fifth Edition Fantasy #12: The Forgotten Hive


A level 1 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Beneath the crumbling walls of a keep lies an unexplored warren of caverns stretching into unknown darkness. Within the depths, an ancient evil stirs and grows hungry. Forgotten horrors,...   [click here for more]
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Fifth Edition Fantasy #13: Mystery Under the Monastery

Fifth Edition Fantasy #13: Mystery Under the Monastery


A level 4 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Deep beneath the Trayban Monastery, a group of monks has gone missing. Your party is sent into the treacherous tunnels to find them, but you weren't expecting to do battle with crystalline...   [click here for more]
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Fifth Edition Fantasy #14: Beneath the Keep

Fifth Edition Fantasy #14: Beneath the Keep


A level 1 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! During a brief stop-over at a wilderness stronghold, a simple trip to a local provisioner reveals foul play! The shop has been broken in, and the shopkeeper is missing. But the place has...   [click here for more]
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Fifth Edition Fantasy #15: Drowning Caverns of the Fish God

Fifth Edition Fantasy #15: Drowning Caverns of the Fish God


A level 10 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! The village of Drydale has a problem. People are disappearing in the night. Worse, some return bearing the scars of a horrific surgical procedure and possess strange new powers. These unfortunates...   [click here for more]
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Fifth Edition Fantasy #16: Cave of the Unknown

Fifth Edition Fantasy #16: Cave of the Unknown


A level 3 adventure for 5E A forgotten cavern beneath a lonely hill hides secrets as old as the world. Strange phenomena haunt those who delve its depths. Both the wise and the mad venture within to call upon the cave’s ancient power—and not all reemerge. Now, the legend of the Cave of the Unknown reaches the ears of stalwart adventurers. Can they uncover the Cave’s secret history...   [click here for more]
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Fifth Edition Fantasy #17: Secrets of Mistcutter Isle

Fifth Edition Fantasy #17: Secrets of Mistcutter Isle


A level 5 adventure for 5E Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Mistcutter Isle has always had a dark history. For years the isolated isle served as a haunt for pirates and smugglers looking to hide their ill-gotten gains. But before...   [click here for more]
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Fifth Edition Fantasy #18: Horror in Blackwood Forest

Fifth Edition Fantasy #18: Horror in Blackwood Forest


A level 7 adventure for 5E Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Situated on the shores of a major trade route is the town of Gullhem, a bastion of law and order in an all-too-often lawless world. Beyond the borders of this walled port...   [click here for more]
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Fifth Edition Fantasy #19: Denizens of the Reed Maze

Fifth Edition Fantasy #19: Denizens of the Reed Maze


A level 3 adventure for 5E Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Your band of adventurers is gaining quite a reputation for yourselves in the borderlands. A local patron encourages you to investigate a recently aggressive band of frogfolk,...   [click here for more]
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Fifth Edition Fantasy #1: Glitterdoom

Fifth Edition Fantasy #1: Glitterdoom


A level 3 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s most popular fantasy RPG, and ready to play in your home campaign! Centuries ago, the glitterdoom came to the dwarves of Steelhand Clan! This divine curse transformed the dwarves into hellish forms with an insatiable greed for gold. Now, a chance encounter...   [click here for more]
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Fifth Edition Fantasy #1: Glitterdoom for Roll 20

Fifth Edition Fantasy #1: Glitterdoom for Roll 20


This level 3 adventure module is fully compatible with the fifth edition of the world’s most popular fantasy RPG, and ready to play in your home campaign! Centuries ago, the glitterdoom came to the dwarves of Steelhand Clan! This divine curse transformed the dwarves into hellish forms with an insatiable greed for gold. Now, a chance encounter breaks open long-sealed gates to unleash the glitterdoom again....   [click here for more]
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Fifth Edition Fantasy #20: One Night Inside the Sinister Citadel

Fifth Edition Fantasy #20: One Night Inside the Sinister Citadel


A level 2 adventure for 5E Set within an old citadel in the city of Broadgard is the Crylla Auction House. The Crylla clan are an eccentric merchant family of tieflings with a long history in the city. Many of Broadgard’s elite are highly anticipating the opening of the auction house. Its inaugural event is the sale of a plethora of enchanted items. Such prized commodities are sure...   [click here for more]
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Fifth Edition Fantasy #21: The Cursed Crones of the Enchanted Grove

Fifth Edition Fantasy #21: The Cursed Crones of the Enchanted Grove


A level 1 adventure for 5E The village of Dreigrenzdal has an enormous problem! On the morning of the town’s annual Spring Market Festival, the chieftain of a clan of neighboring stone giants is found asleep in the town square. When all attempts to awaken the giant fail, the characters must venture into an enchanted grove called the Cradle Wood to search for answers. There, they...   [click here for more]
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Fifth Edition Fantasy #22: Caverns of the Sea Strangers

Fifth Edition Fantasy #22: Caverns of the Sea Strangers


A level 6 adventure for 5E Local magistrates hire your party to find a pirate captain, suddenly active again after having disappeared for many years. His trail leads to Catastrophe Rock, a barren island surrounded by a dangerous atoll known as a death trap for ships. You must brave the dangerous waterway, find the villain’s lair, and put an end to his days of plunder and killing!...   [click here for more]
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Fifth Edition Fantasy #23: The Sunless Garden

Fifth Edition Fantasy #23: The Sunless Garden


A level 7 adventure for 5E After arriving at the seemingly abandoned trading post of Garland’s Fork, the heroes discover to their horror that all of the inhabitants have been transformed into black trees! Upon further investigation, they find clues that lead them to the hidden lair of Nockmort, a treant corrupted to unspeakable evil. Nockmort has been transformed by the strange...   [click here for more]
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Fifth Edition Fantasy #24: The Prism of Redemption

Fifth Edition Fantasy #24: The Prism of Redemption


A level 2 adventure for 5E Set within an old citadel in the city of Broadgard is the Crylla Auction House. The Crylla clan are an eccentric merchant family of tieflings with a long history in the city. Many of Broadgard’s elite are highly anticipating the opening of the auction house. Its inaugural event is the sale of a plethora of enchanted items. Such prized commodities are sure...   [click here for more]
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Fifth Edition Fantasy #24: The Prism of Redemption for Roll 20

Fifth Edition Fantasy #24: The Prism of Redemption for Roll 20


A LEVEL TWELVE ADVENTURE. The Prism of Redemption is an adventure designed for use with the 5th edition of the first fantasy roleplaying game. The first half of the adventure (Part 1) is a series of “boss battles” designed to highlight the innovative rules of 5th edition, while the second half (Parts 2 and 3) features a combination of roleplaying and an epic battle against an ancient...   [click here for more]
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Fifth Edition Fantasy #25: Seven Days of the Serpent God

Fifth Edition Fantasy #25: Seven Days of the Serpent God


A 6th-level adventure for 5E that can serve as a tie-in to the classic adventure Dark Tower Set in the bustling city of Shadhalia during the largest open-air market in the realm, the Seven Days of Gold, this adventure pits the heroes against an ally of the Serpent God bent on recovering a powerful relic to unleash a diabolical curse. FEF #25: Seven Days of the Serpent God is...   [click here for more]
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Fifth Edition Fantasy #2: The Fey Sisters' Fate

Fifth Edition Fantasy #2: The Fey Sisters' Fate


A level 1 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s most popular fantasy RPG, and ready to play in your home campaign! The cries of battle echo in the rustic wilderness, as a pair of fey sisters defend the ancient Briarwood against invaders. When the town of Bur Hollow sends militia men to support their fey allies,...   [click here for more]
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Fifth Edition Fantasy #2: The Fey Sisters' Fate for Roll 20

Fifth Edition Fantasy #2: The Fey Sisters' Fate for Roll 20


A LEVEL ONE ADVENTURE. This adventure module is fully compatible with the fifth edition of the world’s most popular fantasy RPG, and ready to play in your home campaign! The cries of battle echo in the rustic wilderness, as a pair of fey sisters defend the ancient Briarwood against invaders. When the town of Bur Hollow sends militia men to support their fey allies, they disappear without a trace....   [click here for more]
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Fifth Edition Fantasy #3: The Pillars of Pelagia

Fifth Edition Fantasy #3: The Pillars of Pelagia


A level 3 adventure Fifth Edition Fantasy is here! This level 3 adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and ready to play in your home campaign! Along the windswept sea coast are several natural stone columns, sacred to the Sea Goddess Pelagia. One of these pillars is the tower of a reclusive wizard, a devout follower of Pelagia. But...   [click here for more]
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Fifth Edition Fantasy #3: The Pillars of Pelagia for Roll 20

Fifth Edition Fantasy #3: The Pillars of Pelagia for Roll 20


A LEVEL THREE ADVENTURE. This level 3 adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and ready to play in your home campaign! Along the windswept sea coast are several natural stone columns, sacred to the Sea Goddess Pelagia. One of these pillars is the tower of a reclusive wizard, a devout follower of Pelagia. But the wizard has gone missing, and the...   [click here for more]
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Fifth Edition Fantasy #4: War-Lock

Fifth Edition Fantasy #4: War-Lock


A level 5 adventure Fifth Edition Fantasy is here! This level 5 adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and ready to play in your home campaign! Devilish sorcery and ancient steel merge in the form of a reborn menace rising in the wild hills on civilization’s verge. As the badlands burn with wildfire, an arcane warlord gathers his monstrous...   [click here for more]
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Fifth Edition Fantasy #4: War-Lock for Roll 20

Fifth Edition Fantasy #4: War-Lock for Roll 20


A LEVEL FIVE ADVENTURE. Devilish sorcery and ancient steel merge in the form of a reborn menace rising in the wild hills on civilization’s verge. As the badlands burn with wildfire, an arcane warlord gathers his monstrous troops under his tattered banner. He is rumored to be immortal, and it will take tremendous bravery, immense cunning, and more than a little luck for stalwart adventurers to end...   [click here for more]
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Fifth Edition Fantasy #5: Into the Dragon's Maw for Roll 20

Fifth Edition Fantasy #5: Into the Dragon's Maw for Roll 20


A LEVEL TWELVE ADVENTURE. Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Your stalwart band treks through the trackless jungle seeking the Dragon’s Maw Waterfall. At the base of the falls, behind a massive curtain of water, is rumored to be the cavern lair of a great wyrm....   [click here for more]
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Fifth Edition Fantasy #5: The Dragon's Maw

Fifth Edition Fantasy #5: The Dragon's Maw


A level 12 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Your stalwart band treks through the trackless jungle seeking the Dragon’s Maw Waterfall. At the base of the falls, behind a massive curtain of water, is rumored to be the cavern lair of a great...   [click here for more]
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