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Broncosaurus Rex: Dinosaurs That Never Were

Broncosaurus Rex: Dinosaurs That Never Were


This monster manual presents d20 stats for 50 dinosaurs that could have evolved on Earth -- but didn\'t. These "dinosaurs that never were" can be found in Storm Valley on the planet of Cretasus, where they have diverged fantastically from their Earth ancestors. Ranging from tiny and highly specialized to vicious killers and 90 HD behemoths, these fantasy dinosaurs present a new vista of encounters...   [click here for more]
Goodman Games  $7.99

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Castles & Crusades: The Mysterious Tower

Castles & Crusades: The Mysterious Tower


An Adventure for Character Levels 3-5 A world of heroism and epic adventure lives inside each of us. We can all imagine a world where stalwart knights battle ancient dragons, powerful wizards duel one another with mighty magics, and the brave-of-heart rescue mystic artifacts from the clutches of evil villains. With the Castles & Crusades roleplaying game from Troll Lord Games, you can take...   [click here for more]
Goodman Games  $6.99 $5.94

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Complete Guide to Beholders

Complete Guide to Beholders


Behold: the ultimate resource for the ultimate monster. With enough material to sustain a campaign for years, the Complete Guide to Beholders offers a completely new perspective on this misunderstood monster. Far more than simply a book of new options, this work is a transformation of the beholder. It expands their social structure and cultural life in new ways, forever changing the way you play them....   [click here for more]
Goodman Games  $9.99

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DM Campaign Tracker

DM Campaign Tracker


Are you caught off guard when your players decide to visit the NPC blacksmith from 4 sessions ago whose name you can't remember? Do you have trouble recalling whether the unidentified potion of bull's strength is the blue one or the sparkly green one? And what day was that dwarven religious holiday again? A first-of-its-kind playing aid, this campaign tracker is an essential tool for third...   [click here for more]
Goodman Games  $4.99

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DragonMech: Almanac of the Endless Traders

DragonMech: Almanac of the Endless Traders


WANDER THE WHOLE WORLD Join the fabled Endless Traders as they journey across — and underneath — the shattered land of Highpoint. With no protection but their own cunning, these travelers explore every inch of the continent. They see more in a year than most Highpointers do in a lifetime. Now their secrets are yours! SEASONS OF ADVENTURE AND MYSTERY This...   [click here for more]
Goodman Games  $9.99

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DragonMech: The Shardsfall Quest

DragonMech: The Shardsfall Quest


You Can Save The Planet A moon meteor streaks from the sky, shattering into multiple pieces as it enters the atmosphere. On each shard is part of a mysterious temple dedicated to a lunar god. You must locate all the temple fragments before whatever's inside can spread. But the fragments are spread over a wide area - and you're not the only one looking for them... But Only Your Mech Can...   [click here for more]
Goodman Games  $10.99

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Dungeon Crawl Classics #0: Legends are Made, not Born

Dungeon Crawl Classics #0: Legends are Made, not Born


An Adventure for 0-Level Characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
Goodman Games  $6.99

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Dungeon Crawl Classics #10: The Sunless Garden

Dungeon Crawl Classics #10: The Sunless Garden


An adventure for character levels 6-8 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
Goodman Games  $6.99

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Dungeon Crawl Classics #1: Idylls of the Rat King

Dungeon Crawl Classics #1: Idylls of the Rat King


An adventure for character levels 1-3 Now updated to 3.5 rules! Remember the golden days of role playing, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Well, those days are back. Dungeon Crawl Classics feature bloody combat, intriguing dungeons, and no NPCs who aren't meant to be killed. Each...   [click here for more]
Goodman Games  $6.99

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Dungeon Crawl Classics #26: The Scaly God

Dungeon Crawl Classics #26: The Scaly God


An Adventure for Character Levels 4-6 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
Goodman Games  $9.99

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Dungeon Crawl Classics #30: Vault of the Dragon Kings

Dungeon Crawl Classics #30: Vault of the Dragon Kings


An Adventure for 10th Level Characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl,...   [click here for more]
Goodman Games  $12.99

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Dungeon Crawl Classics #35: Gazetteer of the Known Realms

Dungeon Crawl Classics #35: Gazetteer of the Known Realms


Certain adventures only come around once. Like when the grizzled old warrior decides to go after the dragon, and asks who’s coming with him. Or when the dark-eyed sorceress slowly surveys the crowd of peasants, waiting for one to step forward and pull the sword from the stone. This boxed sets contains those adventures. Dungeon Crawl Classics #35: Gazetteer of the Known Realms brings together...   [click here for more]
Goodman Games  $29.99

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Dungeon Crawl Classics #36: Talons of the Horned King

Dungeon Crawl Classics #36: Talons of the Horned King


An adventure for character levels 3-5 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
Goodman Games  $8.99

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Dungeon Crawl Classics #44: Dreaming Caverns of the Duergar

Dungeon Crawl Classics #44: Dreaming Caverns of the Duergar


An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
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Dungeon Crawl Classics #4: Bloody Jack's Gold

Dungeon Crawl Classics #4: Bloody Jack's Gold


An adventure for character levels 10-12 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
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Dungeon Crawl Classics #72: Beyond the Black Gate

Dungeon Crawl Classics #72: Beyond the Black Gate


A Level 5 Adventure Summoned by a coven of foul witches, the adventurers are bid through the Black Gate and across the multiverse, in pursuit of the crown of the fallen Horned King. There, in the icebound gloom of Thrice-Tenth Kingdom, they must pit their wits and brawn against his dread servants. His sullen citadel looms above the darksome woods and elfin ice caves, ruling over the mystic...   [click here for more]
Goodman Games  $6.99 $5.94

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Dungeon Crawl Classics #75: The Sea Queen Escapes

Dungeon Crawl Classics #75: The Sea Queen Escapes


A Level 3 Adventure Evil lurks beneath the ocean! For years it has slumbered, but now it rises once again, threatening to wash over the surface world like a monstrous wave. Only a handful of stalwarts stand between the nefarious schemes of the deep and a world drowned in sorrows, but first they must navigate a wizard’s sanctum, a magical prison, and the most unusual dungeon they’ve...   [click here for more]
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Dungeon Crawl Classics #76.5: Well of the Worm

Dungeon Crawl Classics #76.5: Well of the Worm


A Level 1 Adventure In ages long past and best forgotten, the world was ruled by worms. Deep within dreaming jungles, and high atop monolithic temples, fell priests sacrificed the blood of man and his kith to the mammoth war-worms. One wizard would return the world to the rule of the worm. From deep within the blood-soaked earth, calling upon the spirits of the slain and blood of the dying,...   [click here for more]
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Dungeon Crawl Classics #78: Fate's Fell Hand

Dungeon Crawl Classics #78: Fate's Fell Hand


A Level 2 Adventure Awash in a sea of phlogiston, three wizards battle for mastery of reality! But with each new day all gains are lost and the game begins anew. It is up to the adventurers to upset this ancient balance, winning free of the shrinking demi-plane before all is reduced to the roiling stuff of raw Chaos! Will you strike a bargain, swearing fealty to one of the fell masters? Or...   [click here for more]
Goodman Games  $6.99 $5.94

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Dungeon Crawl Classics #80.5: Glipkerio's Gambit

Dungeon Crawl Classics #80.5: Glipkerio's Gambit


A Level 2 Adventure Atop the highest spire of Mount Tyche, your patron’s temple is under attack. A demonic miasma rolls down the frost-blasted peaks leaving a vile stench and foul magics in its wake. Winged black creatures roost along the crumbling solitary road to the temple. The bloodthirsty shrieks of snow apes and the moans of the tortured dead echo from the jagged rocks above. Your...   [click here for more]
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Dungeon Crawl Classics #88: The 998th Conclave of Wizards

Dungeon Crawl Classics #88: The 998th Conclave of Wizards


A Level 6 Adventure Hail, wizard of Aereth! Forget everything you think you know about the magic. Mastery of the occult lies beyond the comprehension of your world’s primitive societies and warring kingdoms. Your cantrips and legerdemain are mere parlor tricks in the face of true power. The Star Cabal, peerless practitioners of the arcane arts, extends a rare invitation to join their...   [click here for more]
Goodman Games  $9.99 $8.49

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Dungeon Crawl Classics #89: Chaos Rising

Dungeon Crawl Classics #89: Chaos Rising


A Compilation of Adventures for Character Levels 1-5 This compilation collects seven DCC adventures previously published in hard-to-find other editions. Each short adventure is suitable for a single session. Collectively they provide adventures for characters up to 5th level! The compilation includes these adventures: Elzemon and the Blood-Drinking Box The Imperishable Sorceress Glipkerio’s...   [click here for more]
Goodman Games  $9.99 $8.49

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Dungeon Crawl Classics: Saga of the Witch Queen

Dungeon Crawl Classics: Saga of the Witch Queen


A 1E Adventure for 4th Level Characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure...   [click here for more]
Goodman Games  $9.99 $8.49

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Fifth Edition Fantasy #5: The Dragon's Maw

Fifth Edition Fantasy #5: The Dragon's Maw


A level 12 adventure Fifth Edition Fantasy is here! This adventure module is fully compatible with the fifth edition of the world’s first fantasy RPG, and is ready to play in your home campaign! Your stalwart band treks through the trackless jungle seeking the Dragon’s Maw Waterfall. At the base of the falls, behind a massive curtain of water, is rumored to be the cavern lair...   [click here for more]
Goodman Games  $6.99

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Goodman Games Gen Con 2015 Program Guide

Goodman Games Gen Con 2015 Program Guide


Goodman Games Gen Con 2015 Program Book The Goodman Games Gen Con Program Guide is back for the third year in a row! This massive collection of old-school RPG awesomeness includes new material for DCC RPG, Metamorphosis Alpha, Xcrawl, and every other product line supported by Goodman Games! Within these pages are four adventures for DCC RPG, new devices and mutations for Metamorphosis Alpha,...   [click here for more]
Goodman Games  $19.99 $16.99

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Hero's Handbook: Tiefling

Hero's Handbook: Tiefling


Tainted by the blood of devils. Reviled by the world. Exiled in their own lands. The path of the tiefling is fraught with danger, deception and ultimately – defeat. But you know better. Every trial makes you stronger, every challenge leaves you fiercer, and every temptation only brings you closer to victory. Herein, players and DMs alike will find a host of new powers, paths, and magic that...   [click here for more]
Goodman Games  $12.99

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How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck


How to Write Adventure Modules that Don’t Suck At Gen Con 2007, Goodman Games ran its first seminar titled, “How to Write Adventure Modules That Don’t Suck.” The seminar was accompanied by a 32-page booklet available for sale only at Gen Con 2007. Written in the transition between D&D 3E and 4E, that booklet contained sage advice for aspiring adventure authors....   [click here for more]
Goodman Games  $6.99

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Judges Guild JG3: Dark Tower

Judges Guild JG3: Dark Tower


An Adventure for Character Levels 8-10 An ancient evil has overtaken a once holy shrine. Thus, a sleepy mountain hamlet becomes a focal point for mysterious disappearances and even stranger legends of what lurks beneath the village. Vile enemies and strange allies, knowing neither sleep nor age, seek to involve the unwary in a titanic battle of good vs. evil. Do you dare discover the secrets...   [click here for more]
Goodman Games  $12.99

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Level Up #2

Level Up #2


Level up your 4E game! Level Up is the official 4E RPG magazine from Goodman Games. Covering all things 4E, Level Up includes loads of content for only $1.99! Issue #2 includes: Villains of Eberron, by James Wyatt The Stars Are Right: 4E stats for the creatures of H.P. Lovecraft Shadows of the Deep: a level 12 “Cthulhu Crawl Classics” adventure for 4E PC Pearls: Redeemed Races ...   [click here for more]
Goodman Games  $4.00

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MA: The Captain's Table

MA: The Captain's Table


An all-new adventure for Metamorphosis Alpha, the first sci-fi RPG created by James M. Ward in 1976! Among the descendants of the original passengers of the Starship Warden, a spiritual belief system has flowered that began as a form of ancestor worship. So when an unexpected holo-egg projects a larger-than-life vision of Captain Jameson - one of the five original captains of the Warden - the rag-tag...   [click here for more]
Goodman Games  $5.99

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Maximum Xcrawl: Powered by Pathfinder

Maximum Xcrawl: Powered by Pathfinder


You're a superstar athlete in a death sport dungeon live-on-pay-per-view! The Pathfinder update of the Ennie-nominated "Best D20 Game." Fabulous prizes! Cars, wealth, and a year’s supply of furniture wax! All of these – and much, much more – can be yours... if you survive. Of course, you are going to have to kill the monsters to get the treasure, and you aren’t...   [click here for more]
Goodman Games  $19.99

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Wicked Fantasy Factory #1: Rumble in the Wizard's Tower

Wicked Fantasy Factory #1: Rumble in the Wizard's Tower


An Adventure for Character Levels 1-3 Your adventures are already exciting... characters explore dungeons, crush monsters, and score loot. But maybe you want your adventures to be more. Maybe you want adventures that are things of legend. Maybe you want adventures that are wicked sick. That's what Wicked Fantasy Factory gives you: axes hacking, spells exploding, and blood spewing. Don't...   [click here for more]
Goodman Games  $6.99

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Xcrawl: The Guild Sourcebook

Xcrawl: The Guild Sourcebook


Presenting your complete guide to some of the most important organizations in the North American Empire and the Xcrawl Games - The Mage’s Guild, The Specialists’ Guild, and The Adventurer’s Guild. The Guild of the Magi is one of the most powerful organizations in the NAE, and you get to examine firsthand their rise to power and their role in the government. The Adventurers'...   [click here for more]
Goodman Games  $10.00

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Age of Cthulhu 4: Horrors from Yuggoth

Age of Cthulhu 4: Horrors from Yuggoth


History tells us that General Umberto Nobile and Roald Amundsen overflew the North Pole in 1926, making the first trans-polar flight from Europe to America. In 1928, Nobile went back in the Italia, which crashed on the ice north of Svalbard, Norway. An international rescue mission was launched to find him and his aeronauts. Your characters are part of this mission – and the State Department wants...   [click here for more]
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DCC Lankhmar: Masks of Lankhmar

DCC Lankhmar: Masks of Lankhmar


The Goodman Games Kickstarter for DCC Lankhmar is live now! Search "Lankhmar" on Kickstarter to find it. Pledge your support while the stretch goals are strong! Authorized by the estate of Fritz Leiber! A level 1 adventure for DCC RPG A heist gone wrong brings an unlikely group of thieves together and sets...   [click here for more]
Goodman Games  $2.00 $1.70

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DCC RPG Free RPG Day 2016

DCC RPG Free RPG Day 2016


DCC RPG Free RPG Day 2016 The Free RPG Day 2016 offering contains two new adventures for DCC RPG. Each of these adventures expands the direction of DCC RPG for an exciting new setting: the first is the world of Fritz Leiber’s Lankhmar, and the second is Mutant Crawl Classics! The Madhouse Meet is a level 1 adventure for DCC Lankhmar by Michael Curtis. It throws a group of beginning...   [click here for more]
Goodman Games  $4.99 $4.24

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DCC RPG Free RPG Day Adventure Starter

DCC RPG Free RPG Day Adventure Starter


Glory & Gold Won by Sorcery & Sword You’re no hero. You’re a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them. Return...   [click here for more]
Goodman Games  $4.99 $4.24

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Dungeon Crawl Classics #11: The Dragonfiend Pact

Dungeon Crawl Classics #11: The Dragonfiend Pact


An adventure for 2nd level characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
Goodman Games  $2.00

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Dungeon Crawl Classics #28: Into the Wilds

Dungeon Crawl Classics #28: Into the Wilds


An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon...   [click here for more]
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Dungeon Crawl Classics #79.5: Tower of the Black Pearl

Dungeon Crawl Classics #79.5: Tower of the Black Pearl


A Level 1 Adventure Once every decade, the tides of the Empyrean Ocean recede far enough to reveal the highest eaves of a mysterious undersea tower. Long ago this was an eldritch fastness of Sezrekan the Elder, the most wicked wizard ever to plague the Known World, but now the tower is known simply as the final resting place of the fabled Black Pearl – an artifact rumored to bring doom...   [click here for more]
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Dungeon Crawl Classics #83.1: Tales of the Shudder Mountain

Dungeon Crawl Classics #83.1: Tales of the Shudder Mountain


Three Adventures for DCC RPG This digest-sized adventure module presents three short encounters in the Shudder Mountains. All are compatible with the setting presented in DCC #83: The Chained Coffin, and this module is the perfect size to be stored in your boxed set! The adventures are inspired by the works of Manly Wade Wellman and continue the “backwoods fantasy” theme established...   [click here for more]
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Dungeon Crawl Classics #83.2: Death Among the Pines

Dungeon Crawl Classics #83.2: Death Among the Pines


A level 3 adventure for DCC RPG A level 3 adventure set in the Shudder Mountains. Welcome to pastoral Holler Hollow, a quaint hamlet deep in the Shudder Mountains. Here you’ll find friendly Shudfolk, downhome cooking, and a jug of stump whiskey if you mind your manners. But not all is what is seems in the Hollow: a restless spirit stalks the lane at midnight, terrifying the locals. Staunch-hearted...   [click here for more]
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Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet

Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet


A Level 6 Adventure on The Purple Planet for DCC RPG When a legendary race of demonic beings pours out of the double-mooned sky and raids the party’s camp, events are set into motion that will lead them far southward to the equatorial region of the Purple Planet. Between the party and their destination lie air-ships and aerial combat, pirates and plunder, and the silver-spined Sky-Spire...   [click here for more]
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Dungeon Crawl Classics #85: The Making of the Ghost Ring

Dungeon Crawl Classics #85: The Making of the Ghost Ring


A Level 4 Adventure To save a soul and forge a ring! A ghostly enchantress calls for aid, her salvation hanging in the balance. Brave heroes are needed to complete the creation of a magical ring, a process that will take them from gritty city streets to sun-scorched deserts to the ruins of an ancient fortress atop a windswept peak. Are the adventurers up to the task or shall a sinister demon...   [click here for more]
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Dungeon Crawl Classics 2015 Holiday Module: Advent of the Avalanche Lords

Dungeon Crawl Classics 2015 Holiday Module: Advent of the Avalanche Lords


A Level 3 Adventure A showdown at the icy gates of civilization! Father Frost has gone missing and Krinnleton faces explosive turmoil from within. A band of newly-arrived adventurers offer hope that the nefarious forces from the north may be routed. But the magical dome around the elven town crumbles and the might of the vile Avalanche Lords strengthens! The heroes must survive their journey...   [click here for more]
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Dungeon Crawl Classics 2016 Holiday Module: Twilight of the Solstice

Dungeon Crawl Classics 2016 Holiday Module: Twilight of the Solstice


A Level 4 Adventure A conflict at the end of time! On the eve of the winter solstice, long-banished giants from the frozen void strive to complete a ceremony that will cause an endless winter to envelope the world. The adventurers find themselves torn from existence, stripped of not only their equipment, but their very memories, and summoned to the far edge of the world to repair an ancient...   [click here for more]
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Etherscope - Mysteries of the Occult

Etherscope - Mysteries of the Occult


Master the Occult Forgotten secrets open to your eyes. Demon hunters track their nemeses through wild Etherspace while ritual occultists master ancient rites long lost to the world. Take control of the ether's mysterious forces with new occult talents and feats, along with 7 advanced classes and 4 prestige classes Glimpse the Mysteries Etherscope's rainy streets...   [click here for more]
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Etherscope: Cinnamon Rose

Etherscope: Cinnamon Rose


An Etherscope adventure for level 6 characters This special PDF presents the adventure Cinnamon Rose, originally published as part of the second printing of the Etherscope core rulebook. This PDF is designed for fans who purchased the hardcover edition of Etherscope and would like to see the new Cinnamon Rose adventure. This PDF includes the complete Chapter IX: Adventures from the Etherscope...   [click here for more]
Goodman Games  $1.99

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Etherscope: Just a Delivery

Etherscope: Just a Delivery


Enter the Etherscope In 1874, Harold Wallace discovered something that changed the world: Etherspace. The might of Victorian industry drove forward, breaking down the frontiers of technology. Steam engines became smaller, weapons became more powerful, and cybernaughtics replaced limbs lost in bloody imperial wars. Then mankind learned to step into Etherspace itself. Do you...   [click here for more]
Goodman Games  $3.00

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Forgotten Heroes: Fang, Fist, and Song

Forgotten Heroes: Fang, Fist, and Song


Need to liven up your campaign world? Try an apocalypse: it can do wonders for your game. Forgotten Heroes: Fang, Fist, and Song uses an apocalypse theme to re-introduce four new character classes to your 4E game. The druid, barbarian, monk, and bard all have their place in a cataclysmic destruction of the old world that clears the way for a fresh age of heroes -- and they also make for great additions...   [click here for more]
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