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Metamorphosis Alpha
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50 Fantastic Functions for the D50

50 Fantastic Functions for the D50


For years, legendary gaming icon Colonel Lou Zocchi has sold the esoteric 50-sided die at his convention booths. Now Goodman Games brings you, at long last, Fifty Fantastic Functions for the D50! This entertaining book contains more than 50 entries describing how to use the D50. Ranging from randomized tables to customized game mechanics, this book will ensure everyone at your table can’t wait...   [click here for more]
Goodman Games  $9.99

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Goodman Games Gen Con 2015 Program Guide

Goodman Games Gen Con 2015 Program Guide


Goodman Games Gen Con 2015 Program Book The Goodman Games Gen Con Program Guide is back for the third year in a row! This massive collection of old-school RPG awesomeness includes new material for DCC RPG, Metamorphosis Alpha, Xcrawl, and every other product line supported by Goodman Games! Within these pages are four adventures for DCC RPG, new devices and mutations for Metamorphosis Alpha,...   [click here for more]
Goodman Games  $19.99

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Goodman Games Gen Con 2016 Program Guide

Goodman Games Gen Con 2016 Program Guide


Goodman Games Gen Con 2016 Program Book One of the most popular releases of the year returns for the fourth year in a row! The Goodman Games Gen Con Program Guide is an annual compilation of one-off materials for fans of Dungeon Crawl Classics, Judges Guild, Metamorphosis Alpha, and everything else Goodman Games publishes. This year’s huge 160-page issue includes these articles: A...   [click here for more]
Goodman Games  $19.99

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MA: Book of Handouts

MA: Book of Handouts


16 Scenes to Show Players This booklet contains 16 illustrations suitable for showing players in a Metamorphosis Alpha session. Each image was described by James M. Ward then illustrated by Jim Holloway. It’s up to the gamemaster to determine how they’re used in his adventures! Rules Set: Metamorphosis Alpha (1976 edition) Writer: James M. Ward Artist: Jim...   [click here for more]
Goodman Games  $5.99

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MA: Creatures & Gadgets

MA: Creatures & Gadgets


Dealing with the unexpected is a constant game feature in Metamorphosis Alpha. The creatures and devices presented in this product add a lot of spice to a game that is already filled with dangers and interesting encounters. Everyone who has played Metamorphosis Alpha knows that Wolfoids are bad news no matter how polite and agreeable they present themselves to a party. Enjoy what you can of this material...   [click here for more]
Goodman Games  $5.99

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MA: Death Ziggurat in Zero-G

MA: Death Ziggurat in Zero-G


This is the only home you’ve ever known. They call it the Silver Waste—a desert sea of silvery dunes blasted by endless sandstorms during the day and freezing temperatures at night. For generations, your tribe has clung to life in a concrete building subsisting on the trickle of edible goo spewing from a broken replicator. You and the other hunters vie against rival mutant tribes and hungry...   [click here for more]
Goodman Games  $5.99

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MA: Game Master's Screen

MA: Game Master's Screen


This three-panel GM screen is everything you need to run a game using the 1976 edition of Metamorphosis Alpha! Rules Set: Metamorphosis Alpha (1976 edition) Writer: James M. Ward Cover artist: Lester Smolenski GMG4392, 3-panel double-sided GM screen, color, $5.99 ...   [click here for more]
Goodman Games  $5.99

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MA: Robots Among Us

MA: Robots Among Us


When the colonization starship Warden entered a radiation cloud, every aspect of the ship was corrupted or drastically transformed. The biological mutations have been discussed at length. But the impact on the thousands of robots onboard has never been fully explored! The starship Warden carried robots stored away to help humankind settle a new world, huge factories intended to manufacture still...   [click here for more]
Goodman Games  $5.99

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MA: The Android Underlords

MA: The Android Underlords


An all-new adventure for Metamorphosis Alpha, the first sci-fi RPG created by James M. Ward in 1976! The Knower of All Things has been kidnapped! Mysterious agents have abducted the village shaman in the dead of night, leaving a hideous trail in their wake. Now it is up to the bravest and strongest members of the tribe to rescue the shaman before he falls victim to his captors’ nefarious plans....   [click here for more]
Goodman Games  $5.99

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MA: The Captain's Table

MA: The Captain's Table


An all-new adventure for Metamorphosis Alpha, the first sci-fi RPG created by James M. Ward in 1976! Among the descendants of the original passengers of the Starship Warden, a spiritual belief system has flowered that began as a form of ancestor worship. So when an unexpected holo-egg projects a larger-than-life vision of Captain Jameson - one of the five original captains of the Warden - the rag-tag...   [click here for more]
Goodman Games  $5.99

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MA: The Level of the Lost

MA: The Level of the Lost


An all-new adventure for Metamorphosis Alpha, the first sci-fi RPG created by James M. Ward in 1976! Venture into forgotten territory! When a long-sealed section of the Warden is opened and a renowned explorer goes missing, new opportunities arise for adventure and danger. Rumor has it that one of the fabled Command Rings, potent artifacts of old that grants the wearer complete control over the drifting...   [click here for more]
Goodman Games  $5.99

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MA: The Long Hard Mile

MA: The Long Hard Mile


Metamorphosis Alpha: The Long, Hard Mile A Solo Adventure This short adventure is designed to be run solo, or can also be used in a traditional Metamorphosis Alpha game. From the foreword by author James M. Ward: I have never written an MA adventure like this one before. In the fourth version of the MA rules I presented a storyline where the ship runs into an invisible...   [click here for more]
Goodman Games  $5.99

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MA: The Mutation Manual

MA: The Mutation Manual


Metamorphosis Alpha: The Mutation Manual A Character Sourcebook This incredibly useful supplement features more than 200 new mutations for Metamorphosis Alpha! From the foreword by James M. Ward: This is the one product that MA players have been asking for since the game came out 38 years ago. Mutations are fun to play and fun for the Game Master to run as well. I feel...   [click here for more]
Goodman Games  $5.99

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MA: Warden Adventures

MA: Warden Adventures


Metamorphosis Alpha: Warden Adventures A Series of Encounters This adventure module contains eight two-page mini-encounters that provide all the material that a Game Master needs to run several fun evenings’ worth of adventures. These adventures are designed to be placed anywhere on the Starship Warden. They can be run individually or connected together as part of a larger game....   [click here for more]
Goodman Games  $5.99

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MA: Warden Armory

MA: Warden Armory


Metamorphosis Alpha: The Warden Armory A Sourcebook This sourcebook includes more than 150 pieces of new combat equipment for Metamorphosis Alpha! Dozens and dozens of weapons, plus armor and shields; bots, droids, and drones; vehicles and exo-skeletons; and a few other miscellaneous items. From the foreword by author James M. Ward: This is a work of science...   [click here for more]
Goodman Games  $5.99

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MA: What Are The Prisoners of Rec-Loc-119?

MA: What Are The Prisoners of Rec-Loc-119?


An all-new adventure for Metamorphosis Alpha, the first sci-fi RPG created by James M. Ward in 1976! Life is cruel and unforgiving, which is why you banded together to survive the hostilities of the world around you. One such hostility is One-Nineteen, a sentient computer that is now determined to fulfill its programming, regardless of how many humans must die in the process. One-Nineteen employs...   [click here for more]
Goodman Games  $5.99

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