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 Hottest Dungeons & Dragons, Non-Core Books
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GM Gems

GM Gems


Systems-Neutral Tools for Every Game Master GM Gems: A Tome of Game Master Inspiration is filled with a wealth of information and ideas to empower every aspect of your game. Never run boring, vanilla games and never be caught flat-footed! Inspiration and Perspiration This 80-page collection of tricks and tips is systems-neutral, so you can play it with any role playing game you choose....   [click here for more]
Goodman Games  $11.99

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Goodman Games Gen Con 2014 Program Guide

Goodman Games Gen Con 2014 Program Guide


Goodman Games Gen Con 2014 Program Book Our annual Gen Con program guide enters its second year with a whopping 96 pages of jaw-dropping adventures! This year’s program guide includes three adventures: The Emerald Enchanter Strikes Back for Dungeon Crawl Classics, Coming of Age for  Metamorphosis Alpha, and Transatlantic Terror for Age of Cthulhu. The program guide also includes new Xcrawl...   [click here for more]
Goodman Games  $14.00

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Goodman Games Gen Con 2015 Program Guide

Goodman Games Gen Con 2015 Program Guide


Goodman Games Gen Con 2015 Program Book The Goodman Games Gen Con Program Guide is back for the third year in a row! This massive collection of old-school RPG awesomeness includes new material for DCC RPG,  Metamorphosis Alpha, Xcrawl, and every other product line supported by Goodman Games! Within these pages are four adventures for DCC RPG, new devices and mutations for Metamorphosis Alpha,...   [click here for more]
Goodman Games  $19.99

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Goodman Games Gen Con 2016 Program Guide

Goodman Games Gen Con 2016 Program Guide


Goodman Games Gen Con 2016 Program Book One of the most popular releases of the year returns for the fourth year in a row! The Goodman Games Gen Con Program Guide is an annual compilation of one-off materials for fans of Dungeon Crawl Classics, Judges Guild, Metamorphosis Alpha, and everything else Goodman Games publishes. This year’s huge 160-page issue includes these articles: A 36-page-long...   [click here for more]
Goodman Games  $19.99

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Goodman Games Gen Con 2017 Program Guide

Goodman Games Gen Con 2017 Program Guide


Goodman Games Gen Con 2017 Program Book One of the most popular releases of the year returns for the fifth year in a row! The Goodman Games Gen Con Program Guide is an annual compilation of one-off materials for fans of Dungeon Crawl Classics, Judges Guild, and everything else Goodman Games publishes. This year’s huge 160-page issue includes these articles and features: The Dungeon Alphabet by...   [click here for more]
Goodman Games  $12.99

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Grimtooth's Trapsylvania (DCC sourcebook)

Grimtooth's Trapsylvania (DCC sourcebook)


For the first time ever: the Legendary locations of Grimtooth’s Traps revealed! And fully compatible with DCC RPG! For over 30 years Grimtooth’s numerous Traps books have horrified players and inspired gamemasters with hundreds of dangerous devices, deadly deathtraps and hilarious hijinx! Now Grimtooth (with a little help from kid sister Grimtina) will take...   [click here for more]
Goodman Games  $14.99

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How to Write Adventure Modules That Don't Suck

How to Write Adventure Modules That Don't Suck


How to Write Adventure Modules that Don’t Suck Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective...   [click here for more]
Goodman Games  $15.00

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PC Pearls

PC Pearls


Bring your characters alive... ...then keep them that way! PC Pearls is an indispensable tool for players and GMs seeking to invest their characters with personality, depth, motivations, and drives. Included herein are tables and treatises addressing every facet of a character's history, each designed to spark the imagination and bring your character to life! This inspiration is presented alongside...   [click here for more]
Goodman Games  $6.99

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Points of Light

Points of Light


Four Realms, Four Evils.     War horns wail and perilous realms cry out for heroes! Four settings, each detailed and mapped, ideal for novices launching their first campaign, or veteran GMs looking to challenge their players with terrible foes and foreign lands...  Wildland:The fall of the Bright Empire left warring factions in its wake. As savage barbarians and wicked humanoids...   [click here for more]
Goodman Games  $7.99

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The Cthulhu Alphabet

The Cthulhu Alphabet


The Cthulhu Alphabet is a prolifically illustrated tabletop RPG supplement published in hardcover book format. The Cthulhu Alphabet is a collection of random tables to inspire your role-playing game, structured around an abecedarian theme. If you are a player navigating an uncaring universe, a haunted setting, or a horror-filled dungeon, you will find new ideas for...   [click here for more]
Goodman Games  $12.00

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The Dungeon Alphabet

The Dungeon Alphabet


Designing Dungeons is as easy as A, B, C! The Dungeon Alphabet compiles inspirational tables on classic dungeon design elements to assist the game master in creating subterranean challenges. This fifth printing adds a new topic for a total of forty-four tables of inspirational materials. A is for Altar, B is for Books, and C is for Caves: the Dungeon Alphabet has...   [click here for more]
Goodman Games  $7.99

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The Monster Alphabet

The Monster Alphabet


Designing monsters is as easy as A, B, C! What foul beasts slosh and gibber in the furthest reaches of your skull? Unleash your demons with the Monster Alphabet, a compilation of monster design elements keyed to letters of the alphabet. A is for Android, B is for Breath Weapon, C is for Crossbreed! Game masters of any rule system will find inspiration for creating strange, new abominations:...   [click here for more]
Goodman Games  $11.99

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