Title |
Publisher |
Price |
The mysterious world of Broncosaurus Rex brings together agendas from many worlds. The expansive Union battles the stalwart Confederates, while the tyrannosaurus Tyrant Kings and the mastermind protoceratops try to unravel the mysteries of the alien scray. This sourcebook and campaign setting, the first supplement released for Broncosaurus Rex, offers the first glimpse into the world’s many mysteries.... [click here for more] |
Goodman Games |
$11.99
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Velociraptors are not the largest dinosaurs, nor the strongest, nor the scariest. A tyrannosaur can eat a tribe of velociraptors for dinner, a brachiosaur shakes the earth with every footstep, and a kronosaur can swallow a boat whole. Yet velociraptors are the most feared of all dinosaurs, for a single reason: they are smarter than humans. Homo sapiens' tool-using opposable thumb is its only... [click here for more] |
Goodman Games |
$6.99
|
WANDER THE WHOLE WORLD
Join the fabled Endless Traders as they journey across — and underneath — the shattered land of Highpoint. With no protection but their own cunning, these travelers explore every inch of the continent. They see more in a year than most Highpointers do in a lifetime. Now their secrets are yours!
SEASONS OF ADVENTURE AND MYSTERY
This... [click here for more] |
Goodman Games |
$9.99
|
Mechs for Enemies and Allies Survival in DragonMech requires a hard metal shell powered by a loud engine. But it's not enough to beat the other mechs: you also have to survive wizards throwing fireballs! This is the definitive guide to the smoke-belching steampunk mechs, nimble clockwork lancers, slave-driven galley-riders, magical elven tree-walkers, and grotesque necromechs that... [click here for more] |
Goodman Games |
$14.99
|
Giant Mechs Walk The Earth
An age of destruction paved the way for the Second Age of Walkers. Life in DragonMech depends on the gigantic mechanized walkers that provide safety, shelter, and transportation. Behold a world reshaped by the mech!
A Fantasy World Unlike Any Other
This 192-page campaign sourcebook offers the first detailed look at the world of DragonMech. Learn about the... [click here for more] |
Goodman Games |
$18.99
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Swords and Spells Have Nothing on Steam
Why wield a sword when you can build a metal man to wield it for you? Why waste time learning to cast a fireball when you have a flame-launching clockwork dragon? This character sourcebook unveils the world of the steam warriors, whose fantastic contraptions have reshaped the world of DragonMech!
A Guide for Every Player
This player's... [click here for more] |
Goodman Games |
$14.99
|
Certain adventures only come around once. Like when the grizzled old warrior decides to go after the dragon, and asks who’s coming with him. Or when the dark-eyed sorceress slowly surveys the crowd of peasants, waiting for one to step forward and pull the sword from the stone.
This boxed sets contains those adventures. Dungeon Crawl Classics #35: Gazetteer of the Known Realms brings together the... [click here for more] |
Goodman Games |
$29.99
|
An Adventure for 0-Level Characters
The adventure Halls of the Minotaur was originally published in the limited-run boxed set DCC #35: Gazetteer of the Known Realms, which has been out of print for many years. Long been sought after by collectors, Halls of the Minotaur is finally being reprinted in a stand-alone format! This limited-edition “mini-module” reproduces the original version... [click here for more] |
Goodman Games |
$6.99
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Master the Occult Forgotten secrets open to your eyes. Demon hunters track their nemeses through wild Etherspace while ritual occultists master ancient rites long lost to the world. Take control of the ether's mysterious forces with new occult talents and feats, along with 7 advanced classes and 4 prestige classes Glimpse the Mysteries Etherscope's rainy streets and... [click here for more] |
Goodman Games |
$10.99
|
How to Write Adventure Modules that Don’t Suck
Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective... [click here for more] |
Goodman Games |
$15.00
|
Kick Monster Butt
You're looking at the first strategy guide for the revised edition of the world's most popular role playing game. Let's be real -- the game's about combat, not charisma! This strategy guide gives you the strategies and techniques you need to win. It's like a football coach's playbook, or a video game champion's cheat codes. Feat combos, sneaky skill uses, multiclassing secrets,... [click here for more] |
Goodman Games |
$11.99
|
The Power Gamer's 3.5 Wizard Strategy Guide For wizards, sorcerers, and other arcane spellcasters
Kick Monster Butt
You're looking at the only strategy guide for the revised edition of the world's most popular role playing game. Let's be real -- the game's about combat, not charisma! This strategy guide gives you the strategies and techniques you need to win. It's like a football coach's... [click here for more] |
Goodman Games |
$11.99
|
"Babe! It’s me, Marty! Have I got a deal for you!
No, no, nothing like that...it’s a book deal. Yeah, a real book. It’s loaded with stuff that you can’t live without!
Like what? Let me tell ya babe, this is the real deal. It’s got tons of rules. The stuff that you need to make your game the best it can be. Like new rules for Fame that lets you become a legend of The Games, and even spend... [click here for more] |
Goodman Games |
$12.50
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