Title |
Publisher |
Price ▲ |
The Basic Guide to 2300 AD: an annotated list of the 2300 AD titles in the series. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
This is the original text of the 1981 edition of Classic Traveller based on page image Scans.
It includes Books 1-2-3, with errata and corrections inserted (where possible; and additional material in an errata appendix). This text is essentially an errata corrected edition faithful to the original Classic Traveller of the early 1980's.
The PDF has been OCR'ed. Margins are upgraded to 6x9 (from 5-1/2... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
GDW's modern horror role-playing game.
The details of the Dark Conspiracy game system: a complete list of the component titles with descriptions and illustrations. Guide to Dark Conspiracy provides a comprehensive overview of the first edition of Dark Conspiracy as published by Game Designers' Workshop. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Clockwork Publishing / Uhrwerk Verlag is bringing another one of GDW's classic games back into print in a new edition.
Lester Smith’s DARK CONSPIRACY is a dystopian roleplaying game of supernatural horror. First published in 1991 by Game Designers Workshop (GDW), DARK CONSPIRACY was a startlingly original action-horror game, depicting a bleak, retro-futuristic, totalitarian America where corporations... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
(This is a variable package. We change it from time to time, but once you buy it [-it is "free" after all-] you'll get updates as we change or improve or add to it).
In This Package:
The Charles S. Roberts Awards Hall of Fame, formally known as the Clausewitz Award Hall of Fame, is named after legendary military writer Carl von Clausewitz. The recipients of this award have... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
FFE and Traveller are at GenCon this year. We have a great Traveller activity we call “Can You Survive Traveller Character Generation?” or CYSTCG? See-Why-Ess-Tee-See-Gee.
The materials for CYSTCG? include a booklet with character generation rules, a page of 3 blank Chargen FillForms, and two Traveller Dice. Players get a chance to roll up Traveller... [click here for more] |
Game Designers' Workshop (GDW) |
Pay What You Want
|
|
Game Designers' Workshop (GDW) |
FREE
|
Comprehensive Checklist for GDW and FFW titles on DTRPG
Hyperlinked
Clickable
We have one of the largest collections of role-playing materials available through DriveThruRPG: so large, in fact, that its hard to know exactly what you want. Now, we have made it easier than ever with our Official Guides: comprehensive lists of the titles in our collections and overviews of the game systems.
Coverage... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
More than you ever thought you could know about Challenge Magazine, the Magazine of Science-Fiction Gaming from GDW Game Designers' Workshop. Challenge covered more than the GDW RPGs, it included articles on other systems including Star Wars, Warhammer 40K, Paranoia, and others.
This index identifies every article by title, game system, author, and issue: for all... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Imperial Interstellar Scout Service Scout/Courier Deck Plan BLANK.
This deck plan is a referee's sheet, 8.5 x 11 PDF showing blank interiors for both the Scout and an accompanying XBoat.
Suitable for printing on an 8.5 x 11 sheet and annotation by a player or referee.
This file is a supplement to Starships & Spacecraft 1. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Issue No. 1-You’re On Your Own- Twilight: 2000 fanzine, with articles on.
The King’s Messengers
The Armory: Rifle Round—Damage and Range
Area of Operations: Iran and the Third World War
Area of Operations: Africa
Motor Pool: U.S. Air Defense Vehicles
The Twilight War: Naval Forces
PDF 32 pages ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Issue No. 2-You’re On Your Own- Twilight: 2000 fanzine, with articles on.
* Senegalese Tirailleurs
* Royal Naval Party 67
* Unit Vignette
* Cooking in Twilight: 2000
* Irregular State Guard/Militia Units
* Red Dawn Fan Fiction: The First Day
* Twilight 2013 Medical Supplement
* Twilight 2013 Apartment Clinic
* Trap
PDF 52 pages
... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Issue No. 3-You’re On Your Own- Twilight: 2000 fanzine, with articles on.
American Samoa
City of Angels Supplement
Rooks Gambit Bonus Material
Chemical Warfare Twilight 2000
Port Security, Law Enforcement, and Coastal Forces Units in the Twilight War
The Treasure Mine
Red Dawn Fan Fic - First Kill
Middle East Air Forces
Bridgework
Expanded Stage III medical rules Twilight... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Issue No. 4-You’re On Your Own- Twilight: 2000 fanzine, with articles on:
The Free Port of Zanzibar – a V2.2 expansion of the East Africa Kenya Sourcebook
Looking for Something – a tale of the Twilight War set off the coast of East Africa
Postal Chaos - winner of the 2nd Rad Zone writing contest
Red Dawn Fan Fic – Ace Mission – a story set during WWIII as depicted in the original... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Introduction ……………. Page 3
The Last Light Carrier …... Page 4
The Polish Brigade…….… Page 9
Looking for Something.… Page 11
Moscow’s Other Armies: ……Page 20
Freedom Class Container RORO Ships… Page 32
Nordic Sourcebook Vehicles …… Page 39
Red Dawn fanfic – Phantom vs. Foxbat………. Page 41
Operation Red Purchase, …...…Page 48 ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
We are pleased to announce the super-sized sixth volume of the Twilight:2000 fanzine: You're On Your Own fanzine, with articles set in Central and East Africa, the Netherlands, Poland, Scandinavia, the Caribbean, the Soviet Union and the United States.
Introduction ……………. Page 3
Central African Republic in the Twilight War …....... Page 4
Orange Twilight:... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
We are pleased to present the seventh issue of the Twilight: 2000 fanzine: You're On Your Own, with articles set in California, Arizona, Poland, the Soviet Union, and Korea along with the finale of Cliff West’s East Africa story and fast paced air to air action in the skies over the United States in Matt Wiser’s continuing Red Dawn story.
California State Military Reserve …... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0).... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
This addendum combines all of the Gunstravaganza firearms we've released on our forums along with new Stage III firearm rules not included in the Core Rules. Included:
Over 20 new firearms
Stage III Ballistics Data
Rules for Suppressors
Stage III Quirks for Firearms from the Core Rules
... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Twilight: 2013 is a roleplaying game of post-apocalyptic survival and renewal.
Twilight: 2013 is the official 3rd edition of Twilight: 2000. Begun in early 2005, 93 Games Studio has been working hard to create a new edition to this strong and exciting series. This year we will be releasing the core rules for the new edition. A lot of work has gone into creating a system that continues where... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Thanks to your support, we have had an extremely successful Kickstarter campaign. We promised Traveller5 wallpaper rewards:
Pledge $10 (or more). Your support helps to our efforts to make Traveller5 the best edition ever. You will receive a link to download the iconic Jesse Degraff Floating Scout Screen Saver (We call this Swag Bronze).
Upgrade. The Wallpaper count... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Starship Geomorphs 2.0
Interior deckplans for starships and other structures in Traveller.
Designed around the Traveller role playing game, the geomorphs in this book provide deckplans and interior layouts for a wide variety of situations: starships, space stations, buildings, and strange structures. Consistent with the geomorph name, they may be tiled or assembled to create locations... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Judges Guild created four adventuring sectors in support of Classic Traveller. Each sector included a full sector map, individual world data and subsector maps, and a series of supplementary world surface maps.
Sector Lite is an overview of the four JG sectors: an 8-1/2 x 11 sector map and an index of world names and locations for each. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Award-winning reviewer Shannon Appelcline (Designers & Dragon) investigates the science-fiction literature that shaped the structure and content of the Traveller science-fiction role-playing game. He reviews and discusses the broad expanse of SF that influenced Marc Miller as he designed the massive background universe of Traveller, and then gives equal consideration to the... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
Traveller5 includes a variety of symbols and icons: hazards, crew, weapons, defenses, and compartments. We have converted Compartments to a TTF font.
Included in the download is a single page PDF showing keystroke equivalences. ... [click here for more] |
Game Designers' Workshop (GDW) |
FREE
|
The Classic Traveller Orinetation Pack brings together new and old materials to support Classic Traveller. It includes, in one zipped file:
Don McKinney's Integrated Traveller Timeline,
The comprehensive errata and corrigienda for the entire Classic Traveller line,
the Guide to Classic Traveller
the Guide to FASA Traveller, and
Classic Traveller's Book 0 An Introduction to Traveller. ... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $1.00
|
Award-winning reviewer Shannon Appelcline (Designers & Dragon) investigates the science-fiction literature that shaped the structure and content of the Traveller science-fiction role-playing game. He reviews and discusses the broad expanse of SF that influenced Marc Miller as he designed the massive background universe of Traveller, and then gives equal consideration to the novels and short stories... [click here for more] |
Game Designers' Workshop (GDW) |
$1.00
|
Author:Loren K. Wiseman
Page Count:8 pages
Product Demo
The ship's boat is a small vessel ordinarily carried to perform odd jobs and minor operations for a larger ship or deep space installation. This book contains five variants on the same basic design, and includes deckplans (scaled at 1/2" = 1.5 meters) and game ratings for Classic Traveller, MegaTraveller, and GURPS... [click here for more] |
Game Designers' Workshop (GDW) |
$1.80
|
Author: Loren K. Wiseman
Page Count: 11 pages
Product Demo
The 20-ton launch is among the smallest general utility craft in common use, manufactured in many configurations throughout known space. This publication deals with nine common variants (including an armed version -- the 20-ton gig). The vehicle's low price and simple construction make it a very popular basis for conversions... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Author: Loren K. Wiseman
Page Count: 10 pages
The slow boat is a development of the 30-ton ship's boat, optimized for use in an atmosphere and in interface operations with space stations, highports, and orbital installations of various sorts. The slow boat derives its name from the fact that it incorporates a smaller maneuver drive in order to carry more passengers and/or cargo.... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Author: Loren K. Wiseman Page Count: 9 pages The 40-ton pinnace is a common utility craft found in most systems throughout charted space, manufactured by a variety of companies in numerous configurations. Practically any shipyard can undertake modifications to the basic pinnace and the individual variants are almost without number. This book contains four variants on the same basic design,... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Journal of the Travellers' Aid Society. Issue No. 24 The award-winning Classic Traveller magazine from GDW Game Designers' Workshop. This issue includes (by issue and page number): 24- 06, Religion In The Two Thousand Worlds (History), J Andrew Keith 24- 09, Embassy In Arms (Amber Zone), John Marshall 24- 12, The Credit Card (Ship's Locker), Leroy Guatney 24- 13, Remote Piloted Reconnaissance Unit... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Journal of the Travellers’ Aid Society. Issue No. 5 The award-winning Classic Traveller magazine from GDW Game Designers’ Workshop. This issue includes (by issue and page number): 05-02, From the Management (Editorial), Loren Wiseman 05-05, Traveller News Service (Traveller News Service), Marc Miller 05-06, LSP Modular Cutter (Rules Module), Marc Miller 05-10, Traveller: The Final Frontier... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Author: Loren K. Wiseman
Page Count: 5 pages
Product Demo
Before private aircraft, the private railroad car was the ultimate emblem of status, prestige, and power. They enabled business magnates, movie stars, and the wealthy and well-connected to avoid rubbing elbows with the hoi polloi while traveling. The first example is based on a car built for a railroad president 1916. It remained... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Author: Loren K. Wiseman
Page Count: 5 pages
Thermopolia (singular: thermopolium) were bars serving hot drinks and snacks) were common in the Roman world. This floor plan is based on the thermopolium of Asellina, the best-preserved bar in Pompeii, and a larger establishment in the villa of Julia Felix. Both were preserved when they were covered in ash by the eruption of... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Author: Loren K. Wiseman Page Count: 6 pages This represents a small hotel in a small town near a railroad or riverside in the first decades of the 20th Century. This floorplan is suitable for pulp adventures, Call of Cthulhu scenarios, and any other RPG or miniatures game set in the first four decades of the 20th Century. It might be used by any financially-challenged... [click here for more] |
Game Designers' Workshop (GDW) |
$2.00
|
Author: Loren K. Wiseman
Page Count: 13 pages
The 40-ton slow pinnace derives its name from the fact that it incorporates a smaller maneuver drive in order to carry more passengers and/or cargo. The trade-off design is cheaper and easier to maintain than the ordinary pinnace, which makes it popular with less technologically advanced systems throughout charted space. This book contains... [click here for more] |
Game Designers' Workshop (GDW) |
$2.75
|
CHALLENGE Magazine No. 25.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 25. Includes article coverage for Twilight: 2000, Traveller. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 26.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 26. Includes article coverage for Twilight: 2000, Traveller. ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 27.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 27. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 28.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 28. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 29.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 29. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 30.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 30. Includes article coverage for Twilight: 2000, Traveller, Battletech, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 31.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 31. Includes article coverage for Twilight: 2000, Traveller, Command Decision, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 32.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 32. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Air Superiority, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 33.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 33. Includes article coverage for Twilight: 2000, Traveller, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 34.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 34. Includes article coverage for Space: 1889 ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 35.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 35. Includes article coverage for Twilight: 2000, Traveller, Space: 1889, Air Superiority, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 36.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 36. Includes article coverage for Twilight: 2000, Traveller, Star Wars, Star Trek, Space: 1889, Renegade Legion, Battletech, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|
CHALLENGE Magazine No. 37.
Challenge - The Magazine of Science Fiction Gaming from GDW Game Designers' Workshop. 8-1/2 x 11 format coverage of SF and role-playing games from GDW and other publishers.
Issue No. 37. Includes article coverage for Warhammer 40K, Twilight: 2000, Traveller, Star Trek, Space: 1889, Paranoia, Battletech, 2300 AD ... [click here for more] |
Game Designers' Workshop (GDW) |
$4.00 $2.99
|