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Dredan Realm of Metal & Myth Campaign Setting (Pathfinder Roleplaying Game Compatible)
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 Aerial Adventure Guide: Sky Captain's Handbook 

Aerial Adventure Guide: Sky Captain's Handbook

 

Sky ships, flying castles, cloud cities, and airborne monsters! The Sky Captain's Handbook is a complete sourcebook with everything you need to run an aerial campaign. With its focus on inspiring ideas for unique aerial adventures, the book contains new character options, races, monsters, feats, items, sky ships, and aerial combat rules that can be integrated into any fantasy campaign. After al...   [click here for more]

Goodman Games   $9.99  Add to Goodman Games Order 
 Broncosaurus Rex: Cretasus Adventure Guide 

Broncosaurus Rex: Cretasus Adventure Guide

 

The mysterious world of Broncosaurus Rex brings together agendas from many worlds. The expansive Union battles the stalwart Confederates, while the tyrannosaurus Tyrant Kings and the mastermind protoceratops try to unravel the mysteries of the alien scray. This sourcebook and campaign setting, the first supplement released for Broncosaurus Rex, offers the first glimpse into the world’s ma...   [click here for more]

Goodman Games   $11.99  Add to Goodman Games Order 
 Broncosaurus Rex: Dinosaurs That Never Were 

Broncosaurus Rex: Dinosaurs That Never Were

 

This monster manual presents d20 stats for 50 dinosaurs that could have evolved on Earth -- but didn\'t. These "dinosaurs that never were" can be found in Storm Valley on the planet of Cretasus, where they have diverged fantastically from their Earth ancestors. Ranging from tiny and highly specialized to vicious killers and 90 HD behemoths, these fantasy dinosaurs present a new vista of encount...   [click here for more]

Goodman Games   $7.99  Add to Goodman Games Order 
 Complete Guide to Beholders 

Complete Guide to Beholders

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Behold: the ultimate resource for the ultimate monster. With enough material to sustain a campaign for years, the Complete Guide to Beholders offers a completely new perspective on this misunderstood monster. Far more than simply a book of new options, this work is a transformation of the beholder. It expands their social structure and cultural life in new ways, forever changing the way you pla...   [click here for more]

Goodman Games   $9.99  Add to Goodman Games Order 
 Complete Guide to Doppelgangers 3.5 edition 

Complete Guide to Doppelgangers 3.5 edition

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Doppelgangers have spawned hundreds of rumors and stories. What adventurer doesn’t have a tale about the time he fought a doppelganger assassin, stopped one from impersonating the duke, or was surprised by a doppelganger disguised as his friend? But these accounts leave many questions unanswered. What do doppelgangers do when they aren’t assassinating or impersonating people? Why do...   [click here for more]

Goodman Games   $6.99  Add to Goodman Games Order 
 Complete Guide to Dragonkin 

Complete Guide to Dragonkin

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Dragonkin are bequeathed greed and ambition, but lack the power to claim it. No matter what they do, they can't escape one ever-present fact: they are the spawn of dragons, but they live in the world of man. The Complete Guide to Dragonkin examines these half-bloods in all their forms, from those spawned by polymorphed dragons to the mutant creatures produced by arcane egg-sculpting. It feature...   [click here for more]

Goodman Games   $9.99  Add to Goodman Games Order 
 Complete Guide to Drow 

Complete Guide to Drow

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Drow are the most feared denizens of the underdark, and with good reason. Since the civil war that first exiled the dark elves under the earth, they have been forced to fight for survival on a daily basis. Watched over by dark gods with cruel ambitions, the drow have spent thousands of years evolving into scheming, power-hungry warlords. This book tells their story.

The Complete Guide t...   [click here for more]

Goodman Games   $6.99  Add to Goodman Games Order 
 Complete Guide to Fey 

Complete Guide to Fey

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The fey races are known for their magic and mystery -- but now, for the first time, they'll be known for what they truly are. The Complete Guide to Fey presents a groundbreaking rules system for tying all the fey races together. Using feats, templates, hosts, and completely new rules, it breaks down all the Monster Manual fey races, rebuilds them, and then ties them into a comprehensive overarc...   [click here for more]

Goodman Games   $10.99  Add to Goodman Games Order 
 Complete Guide to Liches 3.5 edition 

Complete Guide to Liches 3.5 edition

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No creature is more feared than the lich, for the lich embodies the very essence of malign magic. Powered by phylacteries that are literally vessels of evil, liches live for thousands of years until their decaying physical forms finally crumble - and even, some live on. Their centuries-long horizon line gives them ample time to study, plot, and plan, and their devilish schemes are often generat...   [click here for more]

Goodman Games   $8.99  Add to Goodman Games Order 
 Complete Guide to Rakshasas 

Complete Guide to Rakshasas

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At the dawn of creation, the rakshasa openly ruled all the world. Greatest among them was one called Ravana, acknowledged by even the most egotistical rakshasa as their rightful king. He had been born into the world many times, growing in power with each incarnation, until finally he brought all mortal races under the power of rakshasa.

However, Ravana's rule was destined to end. He ove...   [click here for more]

Goodman Games   $7.99  Add to Goodman Games Order 
 Complete Guide to T-Rex 

Complete Guide to T-Rex

 

No real-life creature has stoked the flames of imagination more than tyrannosaurus rex. Since its discovery a century ago, T-rex has served as a constant reminder of human frailty. Not only does its massive mouth belittle mankind (its jaws are, after all, as long as a man is tall), but its Earthly reign makes us pitifully insignificant. Homo sapiens has walked the Earth for a mere 100,000 years...   [click here for more]

Goodman Games   $6.99  Add to Goodman Games Order 
 Complete Guide to Treants 

Complete Guide to Treants

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Note: This product uses 3.0 rules.

What happens when a forest dies? Its treant swears vengeance. Learn about the dark side of treants: fury, hatred, revenge, and the charred, undead creatures left behind when a treant burns...

The Complete Guide to Treants is a stand-alone, world-neutral sourcebook covering everything you ever wanted to know about treants. It covers the t...   [click here for more]

Goodman Games   $7.99  Add to Goodman Games Order 
 Complete Guide to Vampires 

Complete Guide to Vampires

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Vampires are the product of unnatural concentrations of negative energy generated through war, famine, cannibalism, or great injustice. The standard vampire that we know as the common variety is far removed from this first cause, but it still thrives on the same negative energy. Vampires have a natural sensitivity to places where negative energy pools, and this is why they are often found at th...   [click here for more]

Goodman Games   $8.99  Add to Goodman Games Order 
 Complete Guide to Velociraptors 

Complete Guide to Velociraptors

 

Velociraptors are not the largest dinosaurs, nor the strongest, nor the scariest. A tyrannosaur can eat a tribe of velociraptors for dinner, a brachiosaur shakes the earth with every footstep, and a kronosaur can swallow a boat whole. Yet velociraptors are the most feared of all dinosaurs, for a single reason: they are smarter than humans. Homo sapiens' tool-using opposable thumb is its ...   [click here for more]

Goodman Games   $6.99  Add to Goodman Games Order 
 Complete Guide to Werewolves 

Complete Guide to Werewolves

 

One shapechanger stands above them all as the ultimate source of fear and cunning. For centuries, werewolves have been staples of folklore worldwide, spreading terror in the night while hiding amongst mankind in the day. Now the Complete Guide to Werewolves brings this historical monster into your d20 game. Grounded in folklore from multiple cultures, this thorough and imaginative sourcebook gi...   [click here for more]

Goodman Games   $9.99  Add to Goodman Games Order 
 Demon Hunter's Handbook 

Demon Hunter's Handbook

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No campaign theme is more gripping than a battle against the minions of hell! This jam-packed sourcebook brings to the table everything you'll need to run a fantasy campaign centered around demon hunters. From puritanical holy men fighting for their gods to crazed warriors only one step away from damnation themselves, every classic archetype is covered -- with new ones introduced as well. The h...   [click here for more]

Goodman Games   $11.99  Add to Goodman Games Order 
 Dinosaur Planet: Broncosaurus Rex 

Dinosaur Planet: Broncosaurus Rex

 

In the year 2202, dinosaurs have been discovered on the planet Cretasus. The major factions in human politics rush to establish a military presence, even as pioneers from across the galaxy come to farm, hunt, and domesticate the dinos. T-rex families raid mining colonies, dino ranchers herd stegosauus (the new white meat), velociraptor tribes plot with their human allies to secure prime hunting...   [click here for more]

Goodman Games   $9.99  Add to Goodman Games Order 
 DM Campaign Tracker 

DM Campaign Tracker

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Are you caught off guard when your players decide to visit the NPC blacksmith from 4 sessions ago whose name you can't remember? Do you have trouble recalling whether the unidentified potion of bull's strength is the blue one or the sparkly green one? And what day was that dwarven religious holiday again?

A first-of-its-kind playing aid, this campaign tracker is an essential tool...   [click here for more]

Goodman Games   $4.99  Add to Goodman Games Order 
 DragonMech 

DragonMech

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Medieval Fantasy Mechs

After an age of destruction, the Second Age of Walkers is now at hand. Explore the ruins of the surface world in sturdy iron mechs powered by steam, magic, or the labor of a rhousand slaves!

A New Frontier for Fantasy d20

This rulebook introduces not just a new world but the first comprehensive d20 treatment of fantasy ...   [click here for more]

Goodman Games   $24.99  Add to Goodman Games Order 
 DragonMech: Almanac of the Endless Traders 

DragonMech: Almanac of the Endless Traders

 

WANDER THE WHOLE WORLD

Join the fabled Endless Traders as they journey across — and underneath — the shattered land of Highpoint. With no protection but their own cunning, these travelers explore every inch of the continent. They see more in a year than most Highpointers do in a lifetime. Now their secrets are yours!

SEASONS OF ADVENTURE AND MYST...   [click here for more]

Goodman Games   $9.99  Add to Goodman Games Order 
 DragonMech: Mech Manual 

DragonMech: Mech Manual

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Mechs for Enemies and Allies

Survival in DragonMech requires a hard metal shell powered by a loud engine. But it's not enough to beat the other mechs: you also have to survive wizards throwing fireballs! This is the definitive guide to the smoke-belching steampunk mechs, nimble clockwork lancers, slave-driven galley-riders, magical elven tree-walkers, and grotesque necromechs tha...   [click here for more]

Goodman Games   $14.99  Add to Goodman Games Order 
 DragonMech: Second Age of Walkers 

DragonMech: Second Age of Walkers

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Giant Mechs Walk The Earth

An age of destruction paved the way for the Second Age of Walkers. Life in DragonMech depends on the gigantic mechanized walkers that provide safety, shelter, and transportation. Behold a world reshaped by the mech!

A Fantasy World Unlike Any Other

This 192-page campaign sourcebook offers the first detailed look at the world of Dr...   [click here for more]

Goodman Games   $18.99  Add to Goodman Games Order 
 DragonMech: Steam Warriors 

DragonMech: Steam Warriors

 

Swords and Spells Have Nothing on Steam

Why wield a sword when you can build a metal man to wield it for you? Why waste time learning to cast a fireball when you have a flame-launching clockwork dragon? This character sourcebook unveils the world of the steam warriors, whose fantastic contraptions have reshaped the world of DragonMech!

A Guide for Every Player...   [click here for more]

Goodman Games   $14.99  Add to Goodman Games Order 
 DragonMech: The Last City 

DragonMech: The Last City

 

The Surface World is Wasted

With each rising moon comes the surface-blasting meteors of the lunar rain, destroying everything living below. All the major cities of DragonMech are reduced to rubble -- except for one. The free city of Edge, carved into the solid rock of a 2,000-foot tall cliff, still stands under the protective wall of its cliff face.

One City Still Sta...   [click here for more]

Goodman Games   $14.99  Add to Goodman Games Order 
 DragonMech: The Shardsfall Quest 

DragonMech: The Shardsfall Quest

 

You Can Save The Planet

A moon meteor streaks from the sky, shattering into multiple pieces as it enters the atmosphere. On each shard is part of a mysterious temple dedicated to a lunar god. You must locate all the temple fragments before whatever's inside can spread. But the fragments are spread over a wide area - and you're not the only one looking for them...

But O...   [click here for more]

Goodman Games   $10.99  Add to Goodman Games Order 
 Dungeon Crawl Classics #0: Legends are Made, not Born 

Dungeon Crawl Classics #0: Legends are Made, not Born

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An Adventure for 0-Level Characters

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, so...   [click here for more]

Goodman Games   $6.99  Add to Goodman Games Order 
 Dungeon Crawl Classics #10: The Sunless Garden 

Dungeon Crawl Classics #10: The Sunless Garden

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An adventure for character levels 6-8

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ...   [click here for more]

Goodman Games   $6.99  Add to Goodman Games Order 
 Dungeon Crawl Classics #11: The Dragonfiend Pact 

Dungeon Crawl Classics #11: The Dragonfiend Pact

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An adventure for 2nd level characters

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ...   [click here for more]

Goodman Games   $2.00  Add to Goodman Games Order 
 Dungeon Crawl Classics #12.5: Iron Crypt of the Heretics 

Dungeon Crawl Classics #12.5: Iron Crypt of the Heretics

 Avg. Rating:

ENnie Nominee
Best Adventure

An adventure for character levels 11-13

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs wh...   [click here for more]

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 Dungeon Crawl Classics #12: The Blackguard's Revenge 

Dungeon Crawl Classics #12: The Blackguard's Revenge

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An adventure for character levels 9-11

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]

Goodman Games   $7.49  Add to Goodman Games Order 
 Dungeon Crawl Classics #13: Crypt of the Devil Lich 

Dungeon Crawl Classics #13: Crypt of the Devil Lich

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Gen Con 2004 Tournament Module For 15th Level Characters

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adven...   [click here for more]

Goodman Games   $14.99  Add to Goodman Games Order 
 Dungeon Crawl Classics #14: Dungeon Interludes 

Dungeon Crawl Classics #14: Dungeon Interludes

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Six adventures for character levels 1-13

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% goo...   [click here for more]

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 Dungeon Crawl Classics #15: Lost Tomb of the Sphinx Queen 

Dungeon Crawl Classics #15: Lost Tomb of the Sphinx Queen

 Avg. Rating:

An adventure for character levels 14-15

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good...   [click here for more]

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 Dungeon Crawl Classics #16: Curse of the Emerald Cobra 

Dungeon Crawl Classics #16: Curse of the Emerald Cobra

 

An adventure for character levels 6-8

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ...   [click here for more]

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 Dungeon Crawl Classics #17.5: War of the Witch Queen 

Dungeon Crawl Classics #17.5: War of the Witch Queen

 

An Adventure for Character Levels 7-9

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ...   [click here for more]

Goodman Games   $6.99  Add to Goodman Games Order 
 Dungeon Crawl Classics #17: Legacy of the Savage Kings 

Dungeon Crawl Classics #17: Legacy of the Savage Kings

 Avg. Rating:

An adventure for character levels 4-6

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ...   [click here for more]

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 Dungeon Crawl Classics #18: Citadel of the Demon Prince 

Dungeon Crawl Classics #18: Citadel of the Demon Prince

 Avg. Rating:

An adventure for character levels 12-13

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good...   [click here for more]

Goodman Games   $8.99  Add to Goodman Games Order 
 Dungeon Crawl Classics #19: The Volcano Caves 

Dungeon Crawl Classics #19: The Volcano Caves

 

An adventure for character levels 7-9

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ...   [click here for more]

Goodman Games   $7.99  Add to Goodman Games Order 
 Dungeon Crawl Classics #1: Idylls of the Rat King 

Dungeon Crawl Classics #1: Idylls of the Rat King

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An adventure for character levels 1-3

Now updated to 3.5 rules!

Remember the golden days of role playing, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Well, those days are back. Dungeon Crawl Classics feature bloody combat, intriguing dungeons, and no NPCs who aren't meant t...   [click here for more]

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 Dungeon Crawl Classics #20: Shadows in Freeport 

Dungeon Crawl Classics #20: Shadows in Freeport

 

ENnie Nominee
Best Adventure

An adventure for character levels 6-8

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who...   [click here for more]

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 Dungeon Crawl Classics #21: Assault on Stormbringer Castle 

Dungeon Crawl Classics #21: Assault on Stormbringer Castle

 

An adventure for character levels 12-13

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good...   [click here for more]

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 Dungeon Crawl Classics #22: The Stormbringer Juggernaut 

Dungeon Crawl Classics #22: The Stormbringer Juggernaut

 

An Adventure for Character Levels 14-16

 

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventu...   [click here for more]

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 Dungeon Crawl Classics #23: The Sunken Ziggurat 

Dungeon Crawl Classics #23: The Sunken Ziggurat

 Avg. Rating:

An Adventure for Character Levels 5-7

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ...   [click here for more]

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 Dungeon Crawl Classics #24: Legend of the Ripper 

Dungeon Crawl Classics #24: Legend of the Ripper

 Avg. Rating:

 

An Adventure for Character Levels 1-3

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign sett...   [click here for more]

Goodman Games   $7.49  Add to Goodman Games Order 
 Dungeon Crawl Classics #25: The Dread Crypt of Srihoz 

Dungeon Crawl Classics #25: The Dread Crypt of Srihoz

 Avg. Rating:

An adventure for character levels 9-11

 

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs...   [click here for more]

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 Dungeon Crawl Classics #26: The Scaly God 

Dungeon Crawl Classics #26: The Scaly God

 

An Adventure for Character Levels 4-6

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ...   [click here for more]

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 Dungeon Crawl Classics #27: Revenge of the Rat King 

Dungeon Crawl Classics #27: Revenge of the Rat King

 Avg. Rating:

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the ...   [click here for more]

Goodman Games   $6.99  Add to Goodman Games Order 
 Dungeon Crawl Classics #28: Into the Wilds 

Dungeon Crawl Classics #28: Into the Wilds

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An Adventure for Character Levels 1-3

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ...   [click here for more]

Goodman Games   $10.99  Add to Goodman Games Order 
 Dungeon Crawl Classics #29: The Adventure Begins 

Dungeon Crawl Classics #29: The Adventure Begins

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Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the ...   [click here for more]

Goodman Games   $19.99  Add to Goodman Games Order 
 Dungeon Crawl Classics #30.5: Trek From The Vault 

Dungeon Crawl Classics #30.5: Trek From The Vault

 

Dungeon Crawl Classics #30.5: Trek From The Vault

An Adventure Character Levels 9-11

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, ...   [click here for more]

Goodman Games   $4.99  Add to Goodman Games Order 
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