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Dungeon Crawl Classics #11: The Dragonfiend Pact

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Description:

An adventure for 2nd level characters

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the traps you fear, and the secret doors you know are there somewhere.

The small town of Welwyn has been beset by a string of robberies. The heroes are led to the natural cave system located at the bottom of the town well, which they must explore to find the burglars. But once they're in the cave system, things get much more difficult! The "burglars" turn out to be mere pawns in a much darker game. To get to the source of the crimes, the heroes must shrink themselves with potions of improved reduce person and explore a series of dangerous rat warrens where their prey is larger than they are!

Features:

  • A unique dungeon crawl that requires the heroes to shrink themselves in order to complete their mission
  • 16 keyed encounter areas covering a wide range of encounters
  • A great low-level module that positions successful PCs as heroes of the village, ready to pursue future adventures
  • Free supplemental material available at Goodman Games Free Materials page
  • For 2nd level characters

If you enjoy DCC #11: The Dragonfiend Pact, be sure to look for the rest of the Dungeon Crawl Classics line! This is only one of many great adventures, such as DCC #5: Aerie of the Crow God, which was nominated for Best Adventure in the 2004 ENnies. You can find more information at http://www.goodman-games.comIf you enjoy DCC #11: The Dragonfiend Pact, be sure to look for the rest of the Dungeon Crawl Classics line! This is only one of many great adventures, such as DCC #5: Aerie of the Crow God, which was nominated for Best Adventure in the 2004 ENnies. You can find more information at http://www.goodman-games.com
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Critiques
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October 4th, 2011
Nicely done. Very good for starting players new to the game. A bit hokey with the shrunken part, but easily sidesteped. It seems to me I downloaded a supplement that fleshed out the Welwyn and a few of the significant characters. That was great support. [...]
Chris G. [Featured Reviewer]
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January 22nd, 2007
Nothing harder then starting the first after Gen Con review. But luckily I prepared for it and had a really fun product in mind to get me back into the review swing of thing. It is an adventure, and a fun one that is easy to insert into an existing campai [...]
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January 27th, 2006
By whatever means the DM chooses to devise, the PCs are convinced to investigate thievery in a small town, venturing into a cavern system below the town's well. In order to investigate beyond a certain point, the party must use a conveniently placed stock [...]
Mark G. [Featured Reviewer]
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December 9th, 2005
?Dungeon Crawl Classics #11 ? The Dragonfiend Pact? is a 20 page pdf 2nd level adventure for the d20 system published by Goodman Games. It has always been the goal of the dungeon crawl classic line to provide you with an adventure that: a) doesn?t was [...]
-
May 8th, 2005


LIKED: The price. An excellent value for the money.

DISLIKED: The characters ha [...]
Critiques
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Dungeon Crawl Classics #11: The Dragonfiend Pact
Dungeon Crawl Classics #11: The Dragonfiend Pact









Information Produit
ISBN
1-30000-019-4
Stock Editeur #
GMG5010
Pleine Taille:
1.73 MB
Format
Original electronic
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File Last Updated:
June 04, 2009
Cet article a été ajouté à notre menu sur September 10, 2004.
Info Editeur
Goodman Games
Goodman Games
Publisher Average Rating
Dungeon Crawl Classics #11: The Dragonfiend Pact on Goodman Games