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Unfairly overlooked by many, CRGE earns top marks. It is easy to use and provides much-needed structure to solo games without being overbearing. Anyone can pick up and play with CRGE in minutes; the same can’t always be said of other products in the same space.
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Truly helpful... a simple tool can often times be glanced over and not paid attention to, but when considered and used thoughtfully a simple tool can make all the difference. This is one of those simple tools that simply makes a significant difference. Although the simplicity of it can be overlooked, it really aids any GM in the creation process. Please, don't take simple as a negative... the simple can be the most profound.
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This is a very interesting and fairly concise "gap-filler". Have you ever watched a long-running series that had filler episodes or scenes? This can be that for your solo, and group games.
Genre and Setting agnostic, it can be an encounter prompt-generator, an outcome generator, suggest a characters connection to another character or event, or even prompt a storied history of a character (PC or NPC).
PWYW, 14 pages long, and what is required to use the system can be distilled on to 2 pages, which the author already did for you. (I have the book pdf on my Phone/Tablet for reference, but I have the 2 pages printed out for my game binder)
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An invaluable resource for creating NPCs, weither on-the-fly or during prep. This thing is awesome!
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An excellent resource for both solo and group play, especially for DM-less groups. Highly recommended!
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I am using it all the time for dming and solo play, prepararing interesting NPCs or even fractions. I glued some of the table on the inside cover of my campaign folder.
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Despite the simple presentation this is an absolute solo RPG gem. It is one of the staples of soloing and almost everyone I know uses it to determine details of an NPC.
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Although the presentation is fairly basic, this is one of my absolutely vital tools in my solo playing armoury. The tables for creating connections is how I generate conversations between my PCs in solo play. It enables me to bring the party to life and generates some good banter. Sadly the tables are too limited to allow a lot of reuse but it helps to cement the relationships in a party.
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Simply put, fundamental stuff for setting up a situation and rolling it out. If you don't know where to start with a quick session, this gives you an idea. If you're a seasoned GM who puts together quick one-shots or just someone who daydreams a lot, chances are you're already following these principles.
For a "bus stop RPG framework", it kind of skips the issue of whether you are going to have or even WANT to roll dice while at a bus stop. Which, admittedly is what intrested me in this in the first place.
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Need help for your solo RPG?? Well, this guide is a true must have. It may or may not be your 101% needed book, but with its content, you will have enough meat for your game!!
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You are totaly frozen to create backgrounds for your caracters in your solo RPG?? This guide will help you to give your characters a true life. A must have in any solo RPG library.
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When you are alone, how your NPCs are acting?? Well, this guide will greatly help you to resolve this problem. A must have in the solo RPG library.
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Excellent tool for solo roleplaying. A true must have.
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I haven't played RPGs since I left university 30 years ago. This system is brilliant and has allowed my to solo for the first time in decades. Thank you.
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UNE is great! It whips up interesting NPCs on the spot for my solo RP games. I highly recommend this and CRGE for anyone running any kind of RPG. Well worth three bucks!
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