Dungeon Crawl Classics #4: Bloody Jack's Gold is a great adventure, well presented and edited by Goodman Games. It is 36 pages long including front and back cover, and 4 maps. The adventure does have that great episodic feel of 1st edition modules (complete with an Earl Otis cover) with a piratical flare added, the art is average to good without taking up too much space and adds to the feel nicely. If you run a nautical campaign this adventure drops in with grace and ease (soon to be used again for tormenting characters in my Skull & Bones campaign) but can easily fit into any ongoing d20 campaign.
As with all the other DCC modules I have seen this is packed with adventure, flavor and serious danger. The writing is sharp. Joe Crow tosses in asides to the DM and with his flair for detail makes for an entertaining read. Your players will hate this man and that, my friends, is a good thing.
The treasure trove - if your characters are good enough and persistent enough to find it (luck will not and should not do it for them) - is on the large side. However, it comes with some strings attached and is also wonderfully low on magical items to loot so there is some balance. Once found there is the not-so-small task of dragging it all back to the surface - if the PCs miss one secret door that will mean taking it down a couple dungeon levels before taking it back up and out. Then there is getting it all back to the ship. No small order. Getting rid of that treasure will be tough and just recovering it may make the PCs some powerful enemies (imagine being hunted by the equivalent of the Spanish or English Navies in the 1600s). Goodman Games was thoughtful enough to produce a web enhancement for this product on their website allowing a DM to sic Bloody Jack on the PCs after they have sailed away with the goods.<br><br>
<b>LIKED</b>: This adventure is tight and can have many repercussions if you incorporate the history into your setting. In short this adventure was a great read and a grand success at the gaming table. <br><br><b>DISLIKED</b>: Um, I thought of something: Art. It can always be better and could have used more player hand out art!<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>