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Christopher Grey's Factions

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The Factions supplement expands upon existing Dungeons & Dragons faction mechanics by setting up “faction points.” These points enable players to accrue or lose standing with any particular factions based upon their in-game behavior. When deployed, faction mechanics can add meat to campaigns that have a lot of social aspects, intrigue or politics. In theory, the game could be played entirely based upon faction points without ever entering a combat scenario.

The supplement is structured as follows:

1 Faction. Expansion of core mechanics to include faction points that enable players to earn or lose standing with groups.

2 Renown. Expanded mechanics for tracking and managing renown in addition to faction points.

3 Influence. A point system that enables players to accrue servants, soldiers, workers, households, and even kingdoms.

4 Property. Expanded mechanics that incorporates influence into existing downtime building activities.

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March 7th, 2018
Christopher Grey's Factions supplement is a neat rules add-on that dovetails nicely with the Renown optional rules and the Recurring Expenses section (both from the Dungeon Master's Guide). It adds just a teensy bit of extra complexity in the form of: [...]
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File Last Updated:
August 16, 2016
This title was added to our catalog on August 16, 2016.