DriveThruRPG.com
Browse Categories
$ to $















Back
pixel_trans.gif
Dungeon Crawl Classics #14: Dungeon Interludes
 
$11.99
Average Rating:4.7 / 5
Ratings Reviews Total
12 4
5 2
0 0
0 0
0 0
Dungeon Crawl Classics #14: Dungeon Interludes
Click to view
You must be logged in to rate this
pixel_trans.gif
Dungeon Crawl Classics #14: Dungeon Interludes
Publisher: Goodman Games
by Megan R. [Featured Reviewer]
Date Added: 06/25/2018 08:07:59

A bit different from other offerings in the Dungeon Crawl Classics line, this book provides six loosely-linked complete adventures to weave into an ongoing campaign. As the party rises in level they unravel more and more of a dastardly plot being hatched by an ancient mage and (hopefully) find a way to thwart it!

Each adventure is well-suited to challenge a party at the level for which it is written, and all provide information that links on to the next one, although it's recommended that you do not run them back-to-back, but intersperse other adventures. The idea is that the overarching plot is rumbling away in the background, and that the party occasionally interacts with it, beginning by meeting some of the mage's minions scavenging for a certain item in a place where they happen to be right on up to the final adventure when they actually confront the mage. Each adventure provides good reasons for completing it, and is well-resourced and ready to run in a session or two. Maps and room descriptions are up to the usual high standard. The first adventure involves a delve through a cramped underground druidic community, complete with places that the party will have to squeeze through (unless they are exceptionally skinny)... but there's something down there that the mage would dearly love to have.

Subsequent adventures involve a visit to the crypt of a long-dead paladin which appears to have been defiled, an attack on the party by a drow assassin which leads to a fine trap-based delve, the exploration of a mine which just happens to be building something that mage needs to further his plot, and a visit to his former tower before the party is ready to attack his current stronghold and put paid to his evil plots. It all hangs together quite well - it's nice to have delves with a purpose beyond trying to find items to steal!

Overall, this is recommended if you want a bit of a story arc without having every detail of every adventure you run woven into it. Spread these out with other adventures in between and you'll give your party a sense of purpose without getting too far away from the series' approach of going into dungeons just because they are there.



Rating:
[4 of 5 Stars!]
pixel_trans.gif
Dungeon Crawl Classics #14: Dungeon Interludes
Publisher: Goodman Games
by Timothy H. [Verified Purchaser]
Date Added: 10/05/2011 14:16:17

This DCC is an excellent resource for ideas for between adventures. They're more than just 'regroup at the tavern and go see what the boss/Laird/Priest wants.'



Rating:
[5 of 5 Stars!]
pixel_trans.gif
Dungeon Crawl Classics #14: Dungeon Interludes
Publisher: Goodman Games
by Robert L. [Verified Purchaser]
Date Added: 11/26/2006 00:00:00

For those longing the "good ole' days" of dungeon crawls, this is an excellent work.<br><br> <b>LIKED</b>: Very well laid out and the production quality of the maps and hand outs is very well done. I also like the content of the dungeons.<br><br><b>DISLIKED</b>: Doesn't really cover the journey to and from the dungeons, but then that's the "old school" look and feel.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
pixel_trans.gif
Dungeon Crawl Classics #14: Dungeon Interludes
Publisher: Goodman Games
by Scott D. [Verified Purchaser]
Date Added: 09/20/2006 00:00:00

I have a group which games once a month, if we are lucky (older group, some of us have kids, others are workaholics, so 2x/mo. is not an option). Long single dungeons are a problem, bc we never get thru a large one in one sitting, and even with a good note-taker, 2/3 of the group forgets where they left off is we bridge sessions. This product allows for substantially shorter, but perfect for one long session type games. Typical old-school feel that all of this company's products possess!<br><br> <b>LIKED</b>: Bite size chunks for once a month gamers!<br><br><b>DISLIKED</b>: This was pretty much a perfect product for what I paid and was looking for.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
pixel_trans.gif
Dungeon Crawl Classics #14: Dungeon Interludes
Publisher: Goodman Games
by Yair R. [Verified Purchaser]
Date Added: 07/28/2005 00:00:00

I really like the idea of having a set of adventures that are not linearly following in each other's footsteps but do continue a plotline. Unfortunately, this product does have it's difficulties.<br><br><b>LIKED</b>: I've read the adventures, and played out one. They're well made, diverse, with player handouts and overall are just good adventures. The overarching plot is also pretty good, if a bit cliche, and can be easily tweaked.<br><br><b>DISLIKED</b>: The adventurers have little (read: no) effect on the grand plot. Regardless of their success in the previous ploys, the BBEG does his thing without being really affected. The last few adventures are also linked too strongly to be truly considered seperated, while others are somewhat loosely connected to the main plot; the idea of "interludes" spread over between other adventures and linking together is good, but not carried out as well as it could be. For example, there are no recurring villains appearing in the first adventure and a later adventure, although there could easily have been. <br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
pixel_trans.gif
Dungeon Crawl Classics #14: Dungeon Interludes
Publisher: Goodman Games
by Gary T. [Verified Purchaser]
Date Added: 05/08/2005 00:00:00

6 loosely linked short adventures (with around 10 elements each) and 16 handouts to form the backbone of a campaign ranging from 1st to 13th level. a one of a kind product and a damn good one at that.<br><br><b>LIKED</b>: Short, easily placed adventures with plenty of room for my own stuff in between.<br><br><b>DISLIKED</b>: Not being a fan of d20, i would have preferred a different system ;)

In other words, it's pretty much all good.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
pixel_trans.gif
Displaying 1 to 6 (of 6 reviews) Result Pages:  1 
pixel_trans.gif
pixel_trans.gif Back pixel_trans.gif
0 items
 Gift Certificates