Another excellent book on eladrin culture. The first and last chapters of this book describe the eladrin history and culture, and are really interesting. The second chapter desribes new feats and paragon path. These one are quite interesting, but there was nothing for PHB2 classes, which is a bit disappointing. Then there are new items, and new rituals, including 6 curses. Curses affect a target until someone removes the curse, or until a certain condition is met. Finally, there are some new monsters in relation to the eladrin history, but I think that this chapter should not belong to a "hero" handbook...
[4 of 5 Stars!]