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This is a listing of products that have sold the most on average over time. Meaning it is a listing of all time popular products but not necessarily a listing of just best sellers.

Top 100 Products
01.Critter Cache 6: Lovecraftian Bestiary

Critter Cache 6: Lovecraftian Bestiary

DMs, are your monsters lacking that certain something that makes them more than just another rung in the ol’ XP ladder? Do you want your players to be wide-eyed with terror and whisper, “what the hell is that?”, when you introduce a new monster to the game? Then look no further! The newest offering from Blackdirge Publishing and Goodman Games allows you to harness the ravi...   [click here for more]
02.Dungeon Crawl Classics #51: Castle Whiterock

Dungeon Crawl Classics #51: Castle Whiterock

The Greatest Dungeon Story Ever Told "As the flame of my second life sputters and dims, I find myself thinking more and more on those heroes who, though we first met as enemies, granted me another opportunity to sip from life's cup. Great were their deeds and deep their wisdom, yet the tale of their adventures in Castle Whiterock has not been told: the helpless lives they saved and the ...   [click here for more]
03.Level Up #2

Level Up #2

Level up your 4E game! Level Up is the official 4E RPG magazine from Goodman Games. Covering all things 4E, Level Up includes loads of content for only $1.99! Issue #2 includes: Villains of Eberron, by James Wyatt The Stars Are Right: 4E stats for the creatures of H.P. Lovecraft Shadows of the Deep: a level 12 “Cthulhu Crawl Classics” adventure for 4E PC Pearls: Redeemed Race...   [click here for more]
04.Dungeon Crawl Classics #52: Chronicle of the Fiend

Dungeon Crawl Classics #52: Chronicle of the Fiend

Three Linked Adventures for Levels 0-10 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure...   [click here for more]
05.Level Up #1

Level Up #1

Level up your 4E game! Level Up is the official 4E RPG magazine from Goodman Games. Covering all things 4E, Level Up includes adventures, character options, new monsters, Azagar’s Advice for Adventurers, and the endearing wisdom of Dear Archmage Abby. GMG9101, $4.00...   [click here for more]
06.Dungeon Crawl Classics #48: The Adventure Continues

Dungeon Crawl Classics #48: The Adventure Continues

An Adventure Compilation for Character Levels 4-6 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each...   [click here for more]
07.Dungeon Crawl Classics #46: The Book of Treasure Maps

Dungeon Crawl Classics #46: The Book of Treasure Maps

A Compilation of Six Adventures for All Levels Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 1...   [click here for more]
08.Critter Cache 3: Animals & Beasts

Critter Cache 3: Animals & Beasts

Need a bit more of the natural in your Fourth Edition Dungeons & Dragons campaign? Looking for intriguing challenges, mounts, and allies for your PCs that are rooted in the good ol’ real world? Then look no further. Critter Cache: Animals & Beasts presents 24 animals, beasts, and other real-world-inspired critters for your 4E game

So let Goodman Games and Bl...   [click here for more]
09.Dungeon Crawl Classics #35: Gazetteer of the Known Realms

Dungeon Crawl Classics #35: Gazetteer of the Known Realms

Certain adventures only come around once. Like when the grizzled old warrior decides to go after the dragon, and asks who’s coming with him. Or when the dark-eyed sorceress slowly surveys the crowd of peasants, waiting for one to step forward and pull the sword from the stone. This boxed sets contains those adventures. Dungeon Crawl Classics #35: Gazetteer of the Known Realms brings togethe...   [click here for more]
10.Critter Cache 2: Prehistoric Beasts

Critter Cache 2: Prehistoric Beasts

Goodman Games and Blackdirge Publishing present the next product in the Critter Cache line: Critter Cache: Prehistoric Beasts.  If you're missing a bit of the old school, lost world feel in your Fourth Edition Dungeons & Dragons campaign, then look no further. Critter Cache: Prehistoric Beasts gives you 27 dinosaurs (behemoths) and other prehistoric monsters to fi...   [click here for more]
11.Critter Cache 1: Big Bugs

Critter Cache 1: Big Bugs

Goodman Games and Blackdirge Publishing presents Critter Cache, a new line of monster products for the Dungeons & Dragons Fourth Edition game. Each installment of Critter Cache will feature twenty or more new monsters for your 4E game. You’ll find old favorites updated for the new edition, plus new and intriguing monsters to challenge characters of all level.
click here for more]
12.Dungeon Crawl Classics #50: Vault of the Iron Overlord

Dungeon Crawl Classics #50: Vault of the Iron Overlord

An Adventure for Character Levels 7-9 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure i...   [click here for more]
13.Dungeon Crawl Classics #49: Palace in the Wastes

Dungeon Crawl Classics #49: Palace in the Wastes

An Adventure for Character Levels 6-7. Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure...   [click here for more]
14.Dungeon Crawl Classics #29: The Adventure Begins

Dungeon Crawl Classics #29: The Adventure Begins

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the tra...   [click here for more]
15.Blackdirge's Dungeon Denizens

Blackdirge's Dungeon Denizens

Tired of facing the same old kobolds? Blackdirge’s Dungeon Denizens take the very best original monsters from the pages of over 55 Dungeon Crawl Classics adventures, converts them to 4th edition, and compiles them in one volume. Here you’ll find unique monstrous foes from levels 1 to 30, plus a few old classics updated for the newest edition of the world’s most popular role-playi...   [click here for more]
16.Dungeon Crawl Classics #59: Mists of Madness

Dungeon Crawl Classics #59: Mists of Madness

An Adventure for Level 1 Characters.
The two dollar module is back! This 4E-compatible module sends the heroes to an ancient cave occupied by cultists dedicated to the Mists of Madness. Defended by ancient death traps and weird arcane seals, the caves conceal an antediluvian vault, the resting place of an archlich whose reign predates recorded history in the Known Realms....   [click here for more]
17.Dungeon Crawl Classics #57: Wyvern Mountain

Dungeon Crawl Classics #57: Wyvern Mountain

A Level 4 Adventure.
High atop the Ul Dominor Mountains stands the lonely peak known as Wyvern Mountain. Once the lair of the dread white dragon Skelya and her army of wyvern servants, the high mountain citadel was synonymous with wickedness and wanton destruction.Now the ancient fastness has become a haven for evil once again. A tribe of brazen goblins have claimed the fastness for th...   [click here for more]
18.Dungeon Crawl Classics #56: Scions of Punjar

Dungeon Crawl Classics #56: Scions of Punjar

A level 4 adventure. In Punjar, even the nobility have secrets to conceal, and the Dev'shir have more than most. An heirloom been stolen from the City of the Dead, leading the heroes on a perilous quest through the city's darkest alleys and byways, into a long abandoned crypt, and against an army of shambling corpses.
When the dead stalk the ancestral estates of Punjar, can even the m...   [click here for more]
19.Dungeon Crawl Classics #54: Forges of the Mountain King

Dungeon Crawl Classics #54: Forges of the Mountain King

A Level 1 AdventureHigh in the Ul Dominor mountains, at the base of smoldering caldera, a lonely trail wends its way to a ruined dwarven citadel. Coveted by many, its location has been lost since time immemorial. Now you and your companions are prepared to explore the forgotten mountain fastness and its fabled dwarven horde. Within the moldering halls lurk ancient death traps, armies of cru...   [click here for more]
20.Dungeon Crawl Classics Presents: Blackdirge's Dungeon Denizens

Dungeon Crawl Classics Presents: Blackdirge's Dungeon Denizens

Dungeon Crawl Classics Presents:
Blackdirge's Dungeon Denizens This volume collects more than 100 of the best monsters to appear in Dungeon Crawl Classics adventures, compiled by monster artist? Aeryn "Blackdirge" Rudel. Inside you will find mindless beasts suited to any castle's catacombs, masterminds who direct hordes under the mountain, raiders from the underdark, champions of the fu...   [click here for more]
21.Eldritch Role-Playing System

Eldritch Role-Playing System

There is a realm where warriors brandish their swords to thwart evil, wizards bend reality to achieve the impossible, and rogues sneak past them both to claim the treasure for themselves! Eldritch Role-Playing System takes you to this realm. A complete yet simple system, this game lets your characters become powerful heroes with straightforward rules. With no restrictive archetypes, character con...   [click here for more]
22.Dungeon Crawl Classics #45: Malice of the Medusa

Dungeon Crawl Classics #45: Malice of the Medusa

An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good...   [click here for more]
23.Master Dungeons M2: Curse of the Kingspire

Master Dungeons M2: Curse of the Kingspire

An Adventure for Character Levels 4-6.
Some explorers perish in pit traps while others found fiefdoms. What sets them apart? Master dungeons: heroes are chiseled from the challenges they face, and those who conquer master dungeons rise to be kings.Lost artifacts that raise continents from the sea, an empire's treasures buried to avoid capture, nascent godlings amassing divine ener...   [click here for more]
24.Critter Cache 5: Daemons

Critter Cache 5: Daemons

Looking for some middle ground in your fiendish baddies? Are demons too chaotic and devils too organized for your taste? Then let Goodman Games and Blackdirge Publishing introduce you to the mercenary inhabitants of the Pit of Tartarus in Critter Cache: Daemons. Here you’ll find daemonic challenges for all levels, from pathetic larval minions, all the way up to the dread progenitor of the en...   [click here for more]
25.Dungeon Crawl Classics #30.5: Trek From The Vault

Dungeon Crawl Classics #30.5: Trek From The Vault

Dungeon Crawl Classics #30.5: Trek From The Vault
An Adventure Character Levels 9-11 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren'...   [click here for more]
26.Dungeon Crawl Classics: Punjar: The Tarnished Jewel

Dungeon Crawl Classics: Punjar: The Tarnished Jewel

Punjar...
Throughout the Known World, no city is half so notorious. Blackened by fire, soiled by pestilence, and scarred by war, its sandy collection of spiderwebbed tenements and rat-ridden bazaars have birthed some of the worst rogues and villains to ever stalk the storied thrones of the north.But Punjar is also a city of chance and adventure, where fortunes are won in a night and lost befo...   [click here for more]
27.Dungeon Crawl Classics #47: Tears of the Genie

Dungeon Crawl Classics #47: Tears of the Genie

An Adventure for Character Levels 6-8 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good...   [click here for more]
28.Dungeon Crawl Classics #53: Sellswords of Punjar

Dungeon Crawl Classics #53: Sellswords of Punjar

An Adventure for Character Level 1 Deep within the heart of the slums, in the rat-ridden city of Punjar, the Beggar-King weaves his plots. Unearthing rites best left forgotten and offering up sacrifices to the loathsome Lords of Shade, the Beggar-King's ambitions threaten to unleash a horde of shadow-horrors upon Punjar's huddled masses. You and your fellow companions must bring the reign...   [click here for more]
29.In Search of Adventure

In Search of Adventure

A Collection of Six Level 1 Adventures.
Whether you are looking for a quick one-shot game, or are in searching for the perfect adventure to kick off your new 4E campaign, In Search of Adventure delivers.  Collected for the first time: six all new adventures by some of the brightest writers of the new edition! From the ancient temples of a forgotten snake god, to the maddening maz...   [click here for more]
30.DM Campaign Record (4E)

DM Campaign Record (4E)

Now updated to be form-fillable! An indispensible playing aid, this campaign tracker is an essential tool for fourth edition DMs. Gone are the days of paper scraps and loose-leaf notebooks! The DM Campaign Record is a carefully designed booklet with space to record all information about an ongoing campaign: NPC stats, XP tracking, session logs, character reference, world info, and mo...   [click here for more]
31.Dungeon Crawl Classics #44: Dreaming Caverns of the Duergar

Dungeon Crawl Classics #44: Dreaming Caverns of the Duergar

An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good...   [click here for more]
32.Dungeon Crawl Classics #58: The Forgotten Portal

Dungeon Crawl Classics #58: The Forgotten Portal

Level 4 adventure. Hidden deep in the heart of the Southlands, where the jungles steam and life is won and lost at the end of blade, is a hidden tomb -- the final resting place of a mighty Xulmec warrior. Here, amid terrible monsters and savage natives, the heroes must make a stand against a horror from another age.
Can the heroes lift the bloody curse that plagues the people of Teput...   [click here for more]
33.Dungeon Crawl Classics #28: Into the Wilds

Dungeon Crawl Classics #28: Into the Wilds

An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
34.Dungeon Crawl Classics #41: The Lost Arrows of Aristemis

Dungeon Crawl Classics #41: The Lost Arrows of Aristemis

An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good...   [click here for more]
35.Dungeon Crawl Classics #42: Secret of the Stonearm

Dungeon Crawl Classics #42: Secret of the Stonearm

An Adventure for Character Levels 2-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
36.Dungeon Crawl Classics #32: The Golden Palace of Zahadran

Dungeon Crawl Classics #32: The Golden Palace of Zahadran

An Adventure for Character Levels 14-16 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure...   [click here for more]
37.Dungeon Crawl Classics #20: Shadows in Freeport

Dungeon Crawl Classics #20: Shadows in Freeport

ENnie Nominee
Best Adventure
An adventure for character levels 6-8 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to ...   [click here for more]
38.Critter Cache 4: Fey Folk

Critter Cache 4: Fey Folk

Goodman Games and Blackdirge Publishing lure you to the wilds of the Fey Realm with Critter Cache: Fey Folk. Here you’ll find 25 new fey to challenge PCs of nearly any level, including a few old favorites updated for Fourth Edition Dungeons & Dragons. From the harmless pranks of the mischievous boggart to the deadly, crushing power of the spriggan titan guard, Critter Ca...   [click here for more]
39.Dungeon Crawl Classics #40: Devil in the Mists

Dungeon Crawl Classics #40: Devil in the Mists

An Adventure for Character Levels 7-9 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good...   [click here for more]
40.Forgotten Heroes: Fang, Fist, and Song

Forgotten Heroes: Fang, Fist, and Song

Need to liven up your campaign world? Try an apocalypse: it can do wonders for your game. Forgotten Heroes: Fang, Fist, and Song uses an apocalypse theme to re-introduce four new character classes to your 4E game. The druid, barbarian, monk, and bard all have their place in a cataclysmic destruction of the old world that clears the way for a fresh age of heroes -- and they also make for great addi...   [click here for more]
41.Dungeon Crawl Classics #14: Dungeon Interludes

Dungeon Crawl Classics #14: Dungeon Interludes

Six adventures for character levels 1-13 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid d...   [click here for more]
42.Dungeon Crawl Classics: Saga of the Dragon Cult

Dungeon Crawl Classics: Saga of the Dragon Cult

An Adventure Path That Takes Characters From Level 1 to 10 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each a...   [click here for more]
43.Judges Guild JG3: Dark Tower

Judges Guild JG3: Dark Tower

An Adventure for Character Levels 8-10 An ancient evil has overtaken a once holy shrine. Thus, a sleepy mountain hamlet becomes a focal point for mysterious disappearances and even stranger legends of what lurks beneath the village. Vile enemies and strange allies, knowing neither sleep nor age, seek to involve the unwary in a titanic battle of good vs. evil. Do you dare discover the secre...   [click here for more]
44.Dungeon Crawl Classics #13: Crypt of the Devil Lich

Dungeon Crawl Classics #13: Crypt of the Devil Lich

Gen Con 2004 Tournament Module For 15th Level Characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 10...   [click here for more]
45.Dungeon Crawl Classics #43: Curse of the Barrens

Dungeon Crawl Classics #43: Curse of the Barrens

An Adventure for Character Levels 3-5 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good...   [click here for more]
46.Dungeon Crawl Classics #17.5: War of the Witch Queen

Dungeon Crawl Classics #17.5: War of the Witch Queen

An Adventure for Character Levels 7-9 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
47.Dungeon Crawl Classics #22: The Stormbringer Juggernaut

Dungeon Crawl Classics #22: The Stormbringer Juggernaut

An Adventure for Character Levels 14-16   Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ...   [click here for more]
48.Dungeon Crawl Classics #36: Talons of the Horned King

Dungeon Crawl Classics #36: Talons of the Horned King

An adventure for character levels 3-5 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
49.Dungeon Crawl Classics #38: Escape from the Forest of Lanterns

Dungeon Crawl Classics #38: Escape from the Forest of Lanterns

An Adventure for Character Levels 7-9 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good...   [click here for more]
50.Xcrawl: IndyCrawl (level 6-8 adventure)

Xcrawl: IndyCrawl (level 6-8 adventure)

An Adventure for Character Levels 6-8 In Xcrawl, the players are superstar athletes taking their chances in a live-on-pay-per-view death sport. It’s a modern-day world with a fantasy twist, and the game is simple. The Dungeon Judge, or DJ, creates an artificial dungeon under controlled – but lethal – conditions. The players go through the dungeon and try to fulfill whatev...   [click here for more]
51.Dungeon Crawl Classics #37: The Slithering Overlord

Dungeon Crawl Classics #37: The Slithering Overlord

An adventure for character levels 4-6 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good,...   [click here for more]
52.Master Dungeons M1: Dragora's Dungeon

Master Dungeons M1: Dragora's Dungeon

Some explorers perish in pit traps while others found fiefdoms. What sets them apart? Master dungeons: heroes are chiseled from the challenges they face, and those who conquer master dungeons rise to be kings. Lost artifacts that raise continents from the sea, an empire's treasures buried to avoid capture, nascent godlings amassing divine energies: choose these challenges over the goblin caver...   [click here for more]
53.Dungeon Crawl Classics #60: Thrones of Punjar

Dungeon Crawl Classics #60: Thrones of Punjar

Level 7-9 adventure. Twisted secrets rise and give birth to horrors in the dark crevices beneath Slaughterstone Alley. Here, in the foul entertainment district known as the Devil's Thumb, death puts on a painted face and stalks the streets at night. And when the city's greatest nobles strike bargains with abominations, and willing cultists offer up blood sacrifices in the name of their wic...   [click here for more]
54.Forgotten Heroes: Scythe & Shroud

Forgotten Heroes: Scythe & Shroud

  Forgotten Heroes: Scythe and Shroud introduces death as a new power source for Fourth Edition characters. All of the four new character classes presented in this book draw upon the death power source: the assassin, deathwarden, necromancer, and spiritsworn may now be played in 4E games! The assassin is a dedicated killer that relentlessly stalks his victim, waiting in the shadows for just...   [click here for more]
55.Dungeon Crawl Classics #27: Revenge of the Rat King

Dungeon Crawl Classics #27: Revenge of the Rat King

Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the tra...   [click here for more]
56.Dungeon Crawl Classics #1: Idylls of the Rat King

Dungeon Crawl Classics #1: Idylls of the Rat King

An adventure for character levels 1-3 Now updated to 3.5 rules! Remember the golden days of role playing, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Well, those days are back. Dungeon Crawl Classics feature bloody combat, intriguing dungeons, and no NPCs who aren't meant to be killed. Each...   [click here for more]
57.Dungeon Crawl Classics #12.5: Iron Crypt of the Heretics

Dungeon Crawl Classics #12.5: Iron Crypt of the Heretics

ENnie Nominee
Best Adventure
An adventure for character levels 11-13 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to...   [click here for more]
58.Dungeon Crawl Classics #39: DM Screen and Adventure

Dungeon Crawl Classics #39: DM Screen and Adventure

An adventure for character levels 1-3, plus two DM screens Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each ad...   [click here for more]
59.Dungeon Crawl Classics #30: Vault of the Dragon Kings

Dungeon Crawl Classics #30: Vault of the Dragon Kings

An Adventure for 10th Level Characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon cr...   [click here for more]
60.Dungeon Crawl Classics #5: Aerie of the Crow God

Dungeon Crawl Classics #5: Aerie of the Crow God

Expanded Edition An Adventure for Character Levels 7-8   Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adven...   [click here for more]
61.Dungeon Crawl Classics #33: Belly of the Great Beast

Dungeon Crawl Classics #33: Belly of the Great Beast

Dungeon Crawl Classics #33: Belly of the Great Beast An Adventure for Character Levels 21-24 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign setting...   [click here for more]
62.Dungeon Crawl Classics #18: Citadel of the Demon Prince

Dungeon Crawl Classics #18: Citadel of the Demon Prince

An adventure for character levels 12-13 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid du...   [click here for more]
63.Dungeon Crawl Classics #21: Assault on Stormbringer Castle

Dungeon Crawl Classics #21: Assault on Stormbringer Castle

An adventure for character levels 12-13 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid du...   [click here for more]
64.Points of Light

Points of Light

Four Realms, Four Evils. War horns wail and perilous realms cry out for heroes! Four settings, each detailed and mapped, ideal for novices launching their first campaign, or veteran GMs looking to challenge their players with terrible foes and foreign lands... Wildland:The fall of the Bright Empire left warring factions in its wake. As savage barbarians and wicked humanoids roam th...   [click here for more]
65.Dungeon Crawl Classics #34: Cage of Delirium

Dungeon Crawl Classics #34: Cage of Delirium

An adventure for character levels 6-8 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adventure...   [click here for more]
66.Dungeon Crawl Classics #23: The Sunken Ziggurat

Dungeon Crawl Classics #23: The Sunken Ziggurat

An Adventure for Character Levels 5-7 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
67.Dungeon Crawl Classics #24: Legend of the Ripper

Dungeon Crawl Classics #24: Legend of the Ripper

  An Adventure for Character Levels 1-3 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ...   [click here for more]
68.Dungeon Crawl Classics #15: Lost Tomb of the Sphinx Queen

Dungeon Crawl Classics #15: Lost Tomb of the Sphinx Queen

An adventure for character levels 14-15 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid du...   [click here for more]
69.Dungeon Crawl Classics #19: The Volcano Caves

Dungeon Crawl Classics #19: The Volcano Caves

An adventure for character levels 7-9 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
70.Dungeon Crawl Classics #25: The Dread Crypt of Srihoz

Dungeon Crawl Classics #25: The Dread Crypt of Srihoz

An adventure for character levels 9-11   Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, s...   [click here for more]
71.GM Gems

GM Gems

Systems-Neutral Tools for Every Game Master
GM Gems: A Tome of Game Master Inspiration is filled with a wealth of information and ideas to empower every aspect of your game. Never run boring, vanilla games and never be caught flat-footed!Inspiration and PerspirationThis 64-page collection of tricks and tips is systems-neutral, so you can play it with any role playing game you ch...   [click here for more]
72.Dungeon Crawl Classics #10: The Sunless Garden

Dungeon Crawl Classics #10: The Sunless Garden

An adventure for character levels 6-8 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
73.Dungeon Crawl Classics: Morrain Gazetteer

Dungeon Crawl Classics: Morrain Gazetteer

This is the gazetteer for the Kingdom of Morrain, including the city of Cillamar, as originally presented in DCC #51: Castle Whiterock. This file includes the gazetteer, a low-ink version of the gazetteer, and the color poster-sized map of Cillamar....   [click here for more]
74.Judges Guild JG2: Citadel of Fire

Judges Guild JG2: Citadel of Fire

An Adventure for Character Levels 12-14 We, too, share your desire to rid the world of the arrogance of the Pureblood wizards. But you are too late. The wizards have obtained the relic they long have sought. With it they will have power unimaginable to the fools who stride about in the shadow of their tower. We will send aid, but we expect payment. Do not think to challenge us. You kno...   [click here for more]
75.Dungeon Crawl Classics #31: The Transmuter's Last Touch

Dungeon Crawl Classics #31: The Transmuter's Last Touch

An Adventure for Character Levels 1-2  Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who aren’t meant to be killed. Each adven...   [click here for more]
76.Dungeon Crawl Classics #16: Curse of the Emerald Cobra

Dungeon Crawl Classics #16: Curse of the Emerald Cobra

An adventure for character levels 6-8 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
77.Dungeon Crawl Classics #3: The Mysterious Tower

Dungeon Crawl Classics #3: The Mysterious Tower

An adventure for character levels 3-5 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
78.Dungeon Crawl Classics #7: The Secret of Smuggler's Cove

Dungeon Crawl Classics #7: The Secret of Smuggler's Cove

An adventure for character levels 5-7 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
79.Dungeon Crawl Classics #0: Legends are Made, not Born

Dungeon Crawl Classics #0: Legends are Made, not Born

An Adventure for 0-Level Characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeo...   [click here for more]
80.Dungeon Crawl Classics #55: Isle of the Sea Drake

Dungeon Crawl Classics #55: Isle of the Sea Drake

Death stalks the Isles!All through the Known World, the stories are told again and again, by pirate captains and boasting merchant lords: a ferocious sea monster is stalking the trade lanes, and no vessel is safe. The call goes out for a band of heroes willing to dare the impossible: to slay a leviathan of the murky deeps.Are you and your companions the heroes that can bring back the head of the s...   [click here for more]
81.Dungeon Crawl Classics #12: The Blackguard's Revenge

Dungeon Crawl Classics #12: The Blackguard's Revenge

An adventure for character levels 9-11 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dun...   [click here for more]
82.Dungeon Crawl Classics #8: Mysteries of the Drow

Dungeon Crawl Classics #8: Mysteries of the Drow

An adventure for character levels 7-9 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
83.Dungeon Crawl Classics #26: The Scaly God

Dungeon Crawl Classics #26: The Scaly God

An Adventure for Character Levels 4-6 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
84.Venture 4th: Pact of Blood

Venture 4th: Pact of Blood

Pact of Blood is part of a series of new warlock pacts for 4E, from Adamant Entertainment.

There are primeval beings that subsist on the power inherent in blood. While many of these creatures are minor spirits that stalk the edges of life, waiting for the moment when violence or a chance accident spills the liquid they crave, others are more powerful. Specters of war, tortur...   [click here for more]
85.Dungeon Crawl Classics #61: Citadel of the Corruptor

Dungeon Crawl Classics #61: Citadel of the Corruptor

Level 7-9 adventure.
In a world of arcane magic and divine might, some secrets are best left hidden. When the forces of the wicked Mountain King discover an eldritch weapon of unmatched power, the future of the Northlands hangs in the balance. Following in the wake of bloody, madness-induced slaughter, can the heroes prevail where an army has perished? Blood and madness are in store, f...   [click here for more]
86.DragonMech: Steam Warriors

DragonMech: Steam Warriors

Swords and Spells Have Nothing on Steam Why wield a sword when you can build a metal man to wield it for you? Why waste time learning to cast a fireball when you have a flame-launching clockwork dragon? This character sourcebook unveils the world of the steam warriors, whose fantastic contraptions have reshaped the world of DragonMech! A Guide for Every Player This player's...   [click here for more]
87.Judges Guild JG1: Thieves of Fortress Badabaskor

Judges Guild JG1: Thieves of Fortress Badabaskor

An Adventure for Character Levels 10-12 Do your heroes dare to enter Fortress Badabaskor? Deadly brigands, vicious cultists, and the dusty treasures of the Dragon Kings await those with muscle, wit, and luck. Defeat these challenges to uncover the dark secret of Badabaskor - a secret that will challenge even the most experienced of adventurers... The robed bureaucrat looks up from th...   [click here for more]
88.Character Codex

Character Codex

Now updated to be form-fillable! Record your rise from apprentice to archmage with this character codex! Extremely useful for characters of any class, this book provides a record of your character that can expand as your character does. It includes plenty of room for all your hero's statistics, equipment, cohorts, and magic items, and even has an adventure journal and a place to ...   [click here for more]
89.Dungeon Crawl Classics #17: Legacy of the Savage Kings

Dungeon Crawl Classics #17: Legacy of the Savage Kings

An adventure for character levels 4-6 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
90.Dungeon Crawl Classics #2: The Lost Vault of Tsathzar Rho (v3.5)

Dungeon Crawl Classics #2: The Lost Vault of Tsathzar Rho (v3.5)

An adventure for 1st level characters Remember the golden days of role playing, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Well, those days are back. Dungeon Crawl Classics feature bloody combat, intriguing dungeons, and no NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon cr...   [click here for more]
91.DragonMech: The Last City

DragonMech: The Last City

The Surface World is Wasted With each rising moon comes the surface-blasting meteors of the lunar rain, destroying everything living below. All the major cities of DragonMech are reduced to rubble -- except for one. The free city of Edge, carved into the solid rock of a 2,000-foot tall cliff, still stands under the protective wall of its cliff face. One City Still Stands Built i...   [click here for more]
92.Xcrawl: PhoenixCrawl (level 8 adventure)

Xcrawl: PhoenixCrawl (level 8 adventure)

An Adventure for 8th Level CharactersIn Xcrawl, the players are superstar athletes taking their chances in a live-on-pay-per-view death sport. It’s a modern-day world with a fantasy twist, and the game is simple. The Dungeon Judge, or DJ, creates an artificial dungeon under controlled – but lethal – conditions. The players go through the dungeon and try to fulfill whatever...   [click here for more]
93.Wicked Fantasy Factory #3: Throwdown with the Arm-Ripper

Wicked Fantasy Factory #3: Throwdown with the Arm-Ripper

A Level 3 Adventure Your adventures are already exciting. Characters explore dungeons, crush monsters, and score loot. But maybe you want your adventures to be more. Maybe you want adventures that are over-the-top, in-your-face, BADASS THRILL RIDES! Maybe you want adventures that are things of LEGEND! Maybe you want adventures that are WICKED SICK! That’s what Wicked Fantasy Factory ...   [click here for more]
94.DragonMech: Mech Manual

DragonMech: Mech Manual

Mechs for Enemies and Allies Survival in DragonMech requires a hard metal shell powered by a loud engine. But it's not enough to beat the other mechs: you also have to survive wizards throwing fireballs! This is the definitive guide to the smoke-belching steampunk mechs, nimble clockwork lancers, slave-driven galley-riders, magical elven tree-walkers, and grotesque necromechs that every me...   [click here for more]
95.Dungeon Crawl Classics #11: The Dragonfiend Pact

Dungeon Crawl Classics #11: The Dragonfiend Pact

An adventure for 2nd level characters Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dung...   [click here for more]
96.Dungeon Crawl Classics #4: Bloody Jack's Gold

Dungeon Crawl Classics #4: Bloody Jack's Gold

An adventure for character levels 10-12 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your time with long-winded speeches, weird campaign settings, or NPCs who a...   [click here for more]
97.Complete Guide to Fey

Complete Guide to Fey

The fey races are known for their magic and mystery -- but now, for the first time, they'll be known for what they truly are. The Complete Guide to Fey presents a groundbreaking rules system for tying all the fey races together. Using feats, templates, hosts, and completely new rules, it breaks down all the Monster Manual fey races, rebuilds them, and then ties them into a comprehensive overarchin...   [click here for more]
98.Dungeon Crawl Classics #6: Temple of the Dragon Cult

Dungeon Crawl Classics #6: Temple of the Dragon Cult

An adventure for character levels 8-10 Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dun...   [click here for more]
99.Complete Guide to Rakshasas

Complete Guide to Rakshasas

At the dawn of creation, the rakshasa openly ruled all the world. Greatest among them was one called Ravana, acknowledged by even the most egotistical rakshasa as their rightful king. He had been born into the world many times, growing in power with each incarnation, until finally he brought all mortal races under the power of rakshasa. However, Ravana's rule was destined to end. He overlooked on...   [click here for more]
100.DragonMech: Second Age of Walkers

DragonMech: Second Age of Walkers

Giant Mechs Walk The Earth An age of destruction paved the way for the Second Age of Walkers. Life in DragonMech depends on the gigantic mechanized walkers that provide safety, shelter, and transportation. Behold a world reshaped by the mech! A Fantasy World Unlike Any Other This 192-page campaign sourcebook offers the first detailed look at the world of DragonMech. Learn about th...   [click here for more]
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06.Dungeon Crawl Classics #48: The Adventure Continues
07.Dungeon Crawl Classics #46: The Book of Treasure Maps
08.Critter Cache 3: Animals & Beasts
09.Dungeon Crawl Classics #35: Gazetteer of the Known Realms
10.Critter Cache 2: Prehistoric Beasts
11.Critter Cache 1: Big Bugs
12.Dungeon Crawl Classics #50: Vault of the Iron Overlord
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